Tetris · qwen3-coder-next
Build a playable Tetris on a canvas with all seven tetrominoes, rotation, line clears, increasing speed, a next-piece preview, and score.
transcript · 4 messages
Build a playable Tetris on a canvas with all seven tetrominoes, rotation, line clears, increasing speed, a next-piece preview, and score.
/tmp/ws/index.html (13461 bytes)Successfully wrote 13461 bytes to /tmp/ws/index.html
Done. I've created a fully self-contained Tetris game in `/tmp/ws/index.html` with: - All 7 tetrominoes (T, I, L, J, O, Z, S) - Rotation with wall kicks - Line clears with scoring - Increasing speed every 10 lines (levels) - Next-piece preview - Score tracking - Pause (P key) - Game over screen with restart Controls: - Arrow keys for movement/rotation - Down for soft drop - P to pause
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Tetris renders with piece falling, moving via arrows/wasd, next preview and score UI, but no locked stack or line clears seen.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.