Tetris · mistral-nemo
Build a playable Tetris on a canvas with all seven tetrominoes, rotation, line clears, increasing speed, a next-piece preview, and score.
transcript · 4 messages
Build a playable Tetris on a canvas with all seven tetrominoes, rotation, line clears, increasing speed, a next-piece preview, and score.
index.html (359 bytes)Successfully wrote 359 bytes to index.html
I've created an `index.html` file in the current directory with a canvas element for Tetris. Now, I'll write the JavaScript code for the Tetris game logic and canvas rendering inside the `<script>` tag. This will include the game loop, tetrominoes, rotation, line clears, increasing speed, next-piece preview, and scoring. Let's proceed with that.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
All panels are entirely blank white; no Tetris game or canvas content is ever rendered.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.