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Rotating icosahedron · kat-coder-air-v2.5

Using the pre-provided three.min.js (global THREE), render a full-screen scene with a rotating icosahedron lit by two colored point lights, orbit-style auto-rotation, and a subtle starfield background.

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user

Using the pre-provided three.min.js (global THREE), render a full-screen scene with a rotating icosahedron lit by two colored point lights, orbit-style auto-rotation, and a subtle starfield background.

assistant

bash {"command":"ls -la /tmp/ws/three.min.js"}
toolResult

-rw-r--r--. 1 node node 603445 Aug 1 20:51 /tmp/ws/three.min.js

assistant

write /tmp/ws/index.html (3191 bytes)
toolResult

Successfully wrote 3191 bytes to /tmp/ws/index.html

assistant

Done — `/tmp/ws/index.html` is ready. Here's what it does: - **Icosahedron** — `MeshStandardMaterial` with `flatShading: true` for that faceted gem look, centered in the scene. - **Two point lights** — a cyan (`#00aaff`) and a pink (`#ff4488`) light, both orbiting slowly around the mesh so the shading shifts dynamically. - **Auto-rotation** — the icosahedron rotates on both X and Y axes continuously. - **Starfield** — 2,000 randomly placed white points forming a subtle, slowly drifting background. - **Responsive** — handles window resize, respects `devicePixelRatio` for crisp rendering on HiDPI screens. No external dependencies beyond `three.min.js`. Open the file in a browser to see it.

TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelkat-coder-air-v2.5
vendorKwaipilot
harnesspi-agent
generated2026-08-01

EVALUATION

3/5 working

Rotating icosahedron with blue/pink point lights and faint starfield; auto-rotates continuously, inputs mostly just reflect rotation progress.

Vision grade · anthropic/claude-sonnet-5

MEASUREMENTS

Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.

idle motion2.2%
on click7.2%
on drag6.8%
on wheel10.2%
on enter + space9.0%
on arrow keys7.9%
on w/a/s/d6.7%
frame spread22.7 / 255
console errors0
js errors none

METRICS

runtime10.0s
tokens in6.4k
tokens out1.5k
cached5.1k
cost / run$0.0012