Rotating icosahedron · ling-2.6-1t
Using the pre-provided three.min.js (global THREE), render a full-screen scene with a rotating icosahedron lit by two colored point lights, orbit-style auto-rotation, and a subtle starfield background.
transcript · 4 messages
Using the pre-provided three.min.js (global THREE), render a full-screen scene with a rotating icosahedron lit by two colored point lights, orbit-style auto-rotation, and a subtle starfield background.
I'll create a full-screen 3D scene with a rotating icosahedron, two colored point lights, auto-rotation, and a starfield background using the provided three.min.js.
/tmp/ws/index.html (4501 bytes)Successfully wrote 4501 bytes to /tmp/ws/index.html
The index.html file has been created with: - **Full-screen WebGL renderer** with antialiasing and proper pixel ratio - **Starfield background** using 1500 particles with a custom shader for smooth, glowing points and additive blending - **Icosahedron** (radius 1.5, detail level 2) with a metallic-roughness material and a subtle cyan wireframe overlay - **Two colored point lights** — pink/magenta (`0xff4488`) and blue (`0x4488ff`) — orbiting in circular paths around the scene - **Auto-rotation** — the icosahedron rotates smoothly on all three axes with a gentle pulsing scale effect - **Responsive resize handling** to maintain aspect ratio on window resize
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Wireframe icosahedron rotates with two colored point lights and faint starfield; click spawned a small extra shape.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.