3D solar system · qwen3-next-80b-a3b-instruct
Using the pre-provided three.min.js (global THREE), build a 3D solar system with the sun and orbiting planets at varied speeds and sizes, orbit-drag camera controls, and a starfield.
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Using the pre-provided three.min.js (global THREE), build a 3D solar system with the sun and orbiting planets at varied speeds and sizes, orbit-drag camera controls, and a starfield.
I'll create a 3D solar system with the sun, orbiting planets, orbit-drag camera controls, and a starfield using THREE.js. I'll build this as a single HTML file with embedded CSS and JavaScript.
{"path":"three.min.js"}/** * @license * Copyright 2010-2021 Three.js Authors * SPDX-License-Identifier: MIT */ [Showing lines 1-5 of 7 (50.0KB limit). Use offset=6 to continue.]
I'll create a complete 3D solar system using THREE.js in a single HTML file. Since I can see the three.min.js file is present, I'll use it to build the solar system with all requested features.
index.html (8687 bytes)Successfully wrote 8687 bytes to index.html
I've created a complete 3D solar system simulation in a single HTML file named index.html. The application includes: - The sun with emissive lighting - Eight planets (Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune) with accurate relative sizes and orbital speeds - Saturn with distinctive rings - A starfield with 5,000 stars for depth - Orbit-drag camera controls (click and drag to rotate the view) - Animated planetary orbits at different speeds - Ambient and directional lighting for realistic shading - Responsive design that adapts to window size The implementation uses only the provided three.min.js library and contains no external resources or network requests. All CSS and JavaScript are embedded in the single HTML file as requested.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
3D solar system with sun, orbiting planets of varied size/color, rings, starfield, and camera responds to drag, wheel and keys.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.