oneshotlm
Compare all models on this prompt →

3D solar system · aion-3.0-mini

Using the pre-provided three.min.js (global THREE), build a 3D solar system with the sun and orbiting planets at varied speeds and sizes, orbit-drag camera controls, and a starfield.

⛨ sandboxed Open in new tab ↗
transcript · 8 messages
user

Using the pre-provided three.min.js (global THREE), build a 3D solar system with the sun and orbiting planets at varied speeds and sizes, orbit-drag camera controls, and a starfield.

assistant
thinking
I must not include any additional thinking or commentary outside of the  tags; the response should be just the final content.

The user wants a single-page web app with a 3D solar system using three.min.js that's already in the current directory. Let me first check if three.min.js exists, then build the index.html.

Key requirements:
1. Single self-contained index.html
2. CSS in <style>, JS in <script>
3. No external resources/CDNs
4. Load three.min.js via <script src="three.min.js">
5. Features: sun, orbiting planets at varied speeds/sizes, orbit-drag camera controls, starfield
6. Use THREE.js (global THREE)

Let me first check if three.min.js exists.

bash {"command":"ls -la /tmp/ws/three.min.js 2>/dev/null && echo \"EXISTS\" || echo \"NOT FOUND\""}
toolResult

-rw-r--r--. 1 node node 603445 Aug 1 20:47 /tmp/ws/three.min.js EXISTS

assistant
thinking
The response and the thinking are two separate phases.

The user wants a single-page web app (index.html) that:
1. Uses three.min.js from the local directory (already present)
2. Builds a 3D solar system with:
   - Sun and orbiting planets
   - Varied speeds and sizes
   - Orbit-drag camera controls (OrbitControls)
   - Starfield

Since OrbitControls is not a separate file, I need to implement orbit-drag controls manually or inline the OrbitControls code. But the instruction says "load each with a plain <script src='NAME'></script> using its exact filename (never a CDN or URL), then build on top of it: three.min.js." So only three.min.js is available. I need to implement OrbitControls inline in the script.

Let me create a comprehensive solar system with:
- Sun (large, glowing, emissive material)
- 8 planets with varied sizes, colors, orbital radii, and speeds
- OrbitControls implemented inline (mouse drag to orbit)
- Starfield (particle system or many small spheres)
- Animation loop

Let me write the file.

I'll implement a basic OrbitControls-like functionality using mouse events.

Actually, let me think about this more carefully. I'll create:

1. Scene, camera, renderer
2. Sun - large sphere with emissive yellow/orange material, maybe with a point light
3. Planets - different sizes, colors, orbital distances, speeds
4. Orbital paths (optional rings)
5. Starfield - BufferGeometry with many points
6. Mouse drag orbit controls (simplified)
7. Animation loop

Let me write the complete file.

write /tmp/ws/index.html (11998 bytes)
toolResult

Successfully wrote 11998 bytes to /tmp/ws/index.html

assistant
thinking
I must output the actual response after the  tag.

The user asked me to build a single-page web app with a 3D solar system using three.min.js. I've written the index.html file. Let me verify it's correct by checking the file exists and looking at its contents briefly.

bash {"command":"ls -la /tmp/ws/index.html && wc -l /tmp/ws/index.html"}
toolResult

-rw-r--r--. 1 node node 12001 Aug 1 20:48 /tmp/ws/index.html 349 /tmp/ws/index.html

assistant
thinking
I then close the  tags and output the final response.

The user wants me to build a single-page web app (solar system) that's self-contained in index.html. They provided three.min.js which is already in the directory. I need to use that exact file with a plain <script src="three.min.js"></script>. No CDNs, no external resources. Build a 3D solar system with sun, orbiting planets at varied speeds/sizes, orbit-drag camera controls, and a starfield.

I've written the file. Let me verify it works by checking the content quickly.

The file is written. It includes:
- three.min.js loaded from local file
- Sun with glow effect
- 8 planets with varied sizes, distances, colors, speeds
- Saturn with rings
- Orbit rings for each planet
- Starfield with 6000 stars with color tints
- Manual orbit controls via drag (mouse + touch)
- Scroll to zoom
- Asteroid belt
- Resize handling

Everything is self-contained.

The file `/tmp/ws/index.html` has been created (12 KB, 349 lines). It contains: - **`three.min.js`** loaded via `<script src="three.min.js"></script>` — no CDN or network requests - **Sun** with a glowing orange aura that pulses - **8 planets** (Mercury through Neptune) each with: - Unique size, color, orbital distance, and orbital speed - Slight vertical tilt for visual variety - Self-rotation - Faint orbit-path rings - **Saturn's ring** (flat ring geometry) - **Asteroid belt** (800 particles between Mars and Jupiter) - **Starfield** (6000 stars with red/blue/white color tints, spread across a large spherical shell) - **Orbit-drag camera controls**: - Left-click drag to orbit (mouse and touch support) - Scroll/pinch to zoom - Clamped vertical angle to prevent flipping - **Responsive**: handles window resize and device pixel ratio To view it, open `index.html` in a browser (with `three.min.js` in the same directory).

TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelaion-3.0-mini
vendorAion Labs
harnesspi-agent
generated2026-08-01

EVALUATION

4/5 working

Solar system with sun, orbiting planets, rings, starfield; drag/wheel/keys all rotate or zoom the camera smoothly.

Vision grade · anthropic/claude-sonnet-5

MEASUREMENTS

Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.

idle motion2.2%
on click2.3%
on drag2.3%
on wheel6.7%
on enter + space5.8%
on arrow keys6.6%
on w/a/s/d5.6%
frame spread37.9 / 255
console errors0
js errors none

METRICS

runtime87.2s
tokens in15k
tokens out5.0k
cached11k
cost / run$0.0121