Rubik's Cube · mercury-3
Output generated Cost / run $0.0504 Runtime 204.9s
Prompt for this run
Build an interactive 3D 3 by 3 Rubik's Cube using the provided Three.js library. Use HTML, CSS, and JavaScript as needed. Write it to `index.html` in the current working directory using your file tools. Inline your own CSS and JavaScript. Do not use external assets, CDNs, or network requests. Use the provided `three.min.js` (global `THREE`) through a plain local script tag; the runner will inline it into the final artifact. Required behavior: - Start solved, with six distinct face colors and visible cubie boundaries. Preserve cubie and sticker state through moves; recoloring a static cube is not sufficient. - Provide visible buttons for U, D, L, R, F, B quarter turns and their inverses. Animate each move and queue or disable further moves until it completes so state is not corrupted. - Dragging the background orbits the camera without turning a face. Keep the cube fully visible initially and support bounded wheel zoom. - Provide Scramble, applying a sequence of legal turns, and Reset to restore the solved cube and initial camera. - Only core global THREE is provided; implement camera controls without importing unavailable addons. A solver is not required. Verify: Turn one face and apply its inverse, checking that the visible stickers return to their starting arrangement. Orbit the camera to inspect the cube from another angle, then use Reset and check the solved appearance and initial framing.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 123 messages
Build an interactive 3D 3 by 3 Rubik's Cube using the provided Three.js library. Use HTML, CSS, and JavaScript as needed. Write it to `index.html` in the current working directory using your file tools. Inline your own CSS and JavaScript. Do not use external assets, CDNs, or network requests. Use the provided `three.min.js` (global `THREE`) through a plain local script tag; the runner will inline it into the final artifact. Required behavior: - Start solved, with six distinct face colors and visible cubie boundaries. Preserve cubie and sticker state through moves; recoloring a static cube is not sufficient. - Provide visible buttons for U, D, L, R, F, B quarter turns and their inverses. Animate each move and queue or disable further moves until it completes so state is not corrupted. - Dragging the background orbits the camera without turning a face. Keep the cube fully visible initially and support bounded wheel zoom. - Provide Scramble, applying a sequence of legal turns, and Reset to restore the solved cube and initial camera. - Only core global THREE is provided; implement camera controls without importing unavailable addons. A solver is not required. Verify: Turn one face and apply its inverse, checking that the visible stickers return to their starting arrangement. Orbit the camera to inspect the cube from another angle, then use Reset and check the solved appearance and initial framing.
{"command":"ls -la /tmp/job-pvJIEY && echo \"---\" && ls -la /tmp/job-pvJIEY/three.min.js 2>/dev/null || echo \"no three.min.js at cwd\""}total 604 drwx------ 3 node node 4096 Oct 23 09:57 . drwxrwxrwt 8 root root 4096 Oct 23 09:57 .. drwxr-xr-x 3 node node 4096 Oct 23 09:57 .home -rw-r--r-- 1 node node 603445 Oct 23 09:57 three.min.js --- -rw-r--r-- 1 node node 603445 Oct 23 09:57 /tmp/job-pvJIEY/three.min.js
{"command":"head -c 600 /tmp/job-pvJIEY/three.min.js; echo; echo \"---\"; grep -o \"REVISION=\\\"[0-9]*\\\"\" /tmp/job-pvJIEY/three.min.js |/** * @license * Copyright 2010-2021 Three.js Authors * SPDX-License-Identifier: MIT */ !function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).THREE={})}(this,(function(t){"use strict";const e="128",n=100,i=300,r=301,s=302,a=303,o=304,l=306,c=307,h=1e3,u=1001,d=1002,p=1003,m=1004,f=1005,g=1006,v=1007,y=1008,x=1009,_=1012,w=1014,b=1015,M=1016,S=1020,T=1022,E=1023,A=1026,L=1027,R=33776,C=33777,P=33778,D=33779,I=35840,N=35841,B=35842,z=35843,F=37492,O=374 ---
/tmp/job-pvJIEY/index.html (11977 bytes)Successfully wrote to /tmp/job-pvJIEY/index.html
{"action":"reload"}{"console":["warning: [.WebGL-0x112c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x112c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x112c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"action":"screenshot"}{"console":["warning: [.WebGL-0x112c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x112c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x112c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x112c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
I can't view screenshots in this environment (images unsupported), so I'll verify the cube state math with a temporary in-page self-test that logs to the console, which the browser tool captures.
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" window.addEventListener('resize', () => {\n camera.aspect = window.innerWidthSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" const solved = () => cubies.every((c) => c.pos.equals(c.base) && c.quat.lengthSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] scrambled positions integer ok: true | seq: L,B,D,Ri,Di,D,D,Bi,B,Ri,Di,Fi","error: Cannot read properties of undefined (reading 'axis')","warning: [.WebGL-0x1e0c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x1e0c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x1e0c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" for (let i = seq.length - 1; i >= 0; i--) applyInstant(seq[i] + 'i');","newTexSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] scrambled positions integer ok: true | seq: D,B,R,Fi,U,D,R,Ri,B,Ui,Li,R","log: [selftest] reverse-inverse restores solved: false","log: [selftest] reset restores solved: true","warning: [.WebGL-0x3d3c00125e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3d3c00125e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3d3c00125e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" for (let i = seq.length - 1; i >= 0; i--) applyInstant(inv(seq[i]));\n consSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] scrambled positions integer ok: true | seq: Ri,L,Fi,Bi,U,Bi,F,Ui,R,U,Li,R","log: [selftest] reverse-inverse restores solved: false | bad cubies: 15","log: base -1,-1,-1 -> pos 1,1,-1 q 0.5,-0.5,0.5,0.5","log: base -1,-1,0 -> pos 1,1,0 q 0,0,1,0","log: base -1,-1,1 -> pos 1,-1,1 q 0,-0.707107,0.707107,0","log: base -1,0,-1 -> pos 1,1,0 q 0.5,-0.5,-0.5,0.5","log: base -1,0,1 -> pos 1,-1,0 q 0,-0.707107,0.707107,0","log: base -1,1,-1 -> pos 1,1,-1 q 0,0,-0.707107,0.707107","log: [selftest] reset restores solved: true","warning: [.WebGL-0x3a8400175e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3a8400175e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3a8400175e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" // 1) U then U' restores solved\n applyInstant('U'); applyInstant('Ui');\n Successfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","error: Cannot access 'inv' before initialization","warning: [.WebGL-0x246400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x246400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x246400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" return layerCubies.length;\n };","newText":" return layerCubies.lengSuccessfully replaced 2 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] R Ri solved: true","log: [selftest] R U Ri Ui solved: false","log: [selftest] R U Ui Ri solved: true","log: [selftest] F R Fi Ri solved: false","log: [selftest] scrambled positions integer ok: true | seq: F,D,D,Fi,U,Li,U,R,Ui,R,Di,R","log: [selftest] reverse-inverse restores solved: false | bad cubies: 8","log: base -1,1,-1 -> pos 1,1,-1 q 0,-0.707107,0.707107,0","log: base -1,1,0 -> pos 1,0,1 q 0,-0.707107,-0.707107,0","log: base -1,1,1 -> pos -1,-1,-1 q -0.5,0.5,-0.5,-0.5","log: base 0,1,1 -> pos 0,-1,-1 q -1,0,0,0","log: base 1,-1,1 -> pos -1,-1,1 q 0,0,0.707107,-0.707107","log: base 1,1,-1 -> pos 1,1,-1 q -0.5,-0.5,0.5,0.5","log: [selftest] reset restores solved: true","warning: [.WebGL-0x308400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x308400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x308400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" resetAll();\n\n // 2) forward sequence then reverse inverses restores solveSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] R Ri solved: true","log: [selftest] R U Ri Ui solved: false","log: [selftest] R U Ui Ri solved: true","log: [selftest] F R Fi Ri solved: false","log: [selftest] phased: after 12 vs after undo-last-6 differ: yes (expected)","log: [selftest] phased full undo solved: false","log: [selftest] scrambled positions integer ok: true | seq: R,Ri,Ri,R,Fi,U,L,Ri,Ri,Di,Bi,Ui","log: [selftest] reverse-inverse restores solved: false | bad cubies: 13","log: base -1,-1,-1 -> pos 1,1,-1 q 0,0,-1,0","log: base -1,-1,0 -> pos 1,1,0 q 0,0,-1,0","log: base -1,-1,1 -> pos 1,1,1 q 0,0,-1,0","log: base -1,0,1 -> pos -1,-1,0 q 0.707107,0,0,0.707107","log: base -1,1,-1 -> pos 1,1,1 q 0.5,-0.5,-0.5,0.5","log: base -1,1,1 -> pos -1,-1,1 q 0.707107,0,0,0.707107","log: [selftest] reset restores solved: true","warning: [.WebGL-0x111400165e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x111400165e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x111400165e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" combo(['R', 'Ri'], 'R Ri');\n combo(['R', 'U', 'Ri', 'Ui'], 'R U Ri Ui');\nSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] R Ri solved: true","log: [selftest] R U Ri Ui solved: false","log: [selftest] R U Ui Ri solved: true","log: [selftest] F R Fi Ri solved: false","log: [selftest] R U solved: true","log: [selftest] U R solved: true","log: [selftest] F R solved: true","log: [selftest] R F solved: true","log: [selftest] phased: after 12 vs after undo-last-6 differ: yes (expected)","log: [selftest] phased full undo solved: false","log: [selftest] scrambled positions integer ok: true | seq: F,U,Ui,Ri,Bi,R,F,Fi,L,Di,R,Li","log: [selftest] reverse-inverse restores solved: false | bad cubies: 9","log: base -1,-1,-1 -> pos -1,-1,1 q -0.707107,-0.707107,0,0","log: base -1,-1,1 -> pos -1,1,-1 q -0.5,0.5,0.5,-0.5","log: base -1,0,-1 -> pos 0,-1,1 q -0.707107,-0.707107,0,0","log: base -1,0,1 -> pos 0,-1,1 q 0.5,0.5,-0.5,0.5","log: base -1,1,-1 -> pos 1,1,-1 q 0,-0.707107,0,0.707107","log: base -1,1,0 -> pos 0,-1,-1 q 0.707107,0,0.707107,0","log: [selftest] reset restores solved: true","warning: [.WebGL-0x53400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x53400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x53400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" // phased undo: forward 6, then undo 6 should give S6; undo rest -> solved\n Successfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] R Ri solved: true","log: [selftest] R U Ri Ui solved: false","log: [selftest] R U Ui Ri solved: true","log: [selftest] F R Fi Ri solved: false","log: [selftest] R U solved: true","log: [selftest] U R solved: true","log: [selftest] F R solved: true","log: [selftest] R F solved: true","log: [selftest] COLLISION after forward # 1 U unique= 23","log: [selftest] COLLISION after forward # 2 R unique= 22","log: [selftest] COLLISION after forward # 3 F unique= 20","log: [selftest] COLLISION after forward # 4 B unique= 21","log: [selftest] COLLISION after forward # 5 D unique= 19","log: [selftest] COLLISION after forward # 6 R unique= 20","log: [selftest] COLLISION after forward # 7 U unique= 22","log: [selftest] COLLISION after forward # 8 L unique= 21","log: [selftest] COLLISION after forward # 9 F unique= 21","log: [selftest] COLLISION after forward # 10 D unique= 20","log: [selftest] COLLISION after forward # 11 B unique= 20","log: [selftest] phased 12 applied, unique = 20","log: [selftest] phased: after 12 vs after undo-last-6 differ: yes (expected)","log: [selftest] phased full undo solved: false","log: [selftest] scrambled positions integer ok: true | seq: F,Li,Li,F,Fi,B,Fi,Li,F,Li,Ui,F","log: [selftest] reverse-inverse restores solved: false | bad cubies: 11","log: base -1,-1,-1 -> pos 1,1,-1 q 0.5,-0.5,0.5,0.5","log: base -1,0,-1 -> pos 0,1,1 q -0.5,-0.5,0.5,-0.5","log: base -1,1,-1 -> pos 1,1,-1 q 0,-0.707107,0.707107,0","log: base 0,-1,-1 -> pos 1,0,1 q 0.707107,-0.707107,0,0","log: base 0,-1,1 -> pos 1,0,1 q -0.5,0.5,-0.5,0.5","log: base 1,-1,-1 -> pos -1,1,1 q 0.707107,0,0.707107,0","log: [selftest] reset restores solved: true","warning: [.WebGL-0x79400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x79400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x79400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" // targeted combos","newText":" // focused LU investigation\n resetAll()Successfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] after L: all positions","log: base -1,-1,-1 pos -1,1,-1 wp -1,1,1","log: base -1,-1,0 pos -1,0,-1 wp -1,1,0","log: base -1,-1,1 pos -1,-1,-1 wp -1,1,-1","log: base -1,0,-1 pos -1,1,0 wp -1,0,1","log: base -1,0,0 pos -1,0,0 wp -1,0,0","log: base -1,0,1 pos -1,-1,0 wp -1,0,-1","log: base -1,1,-1 pos -1,1,1 wp -1,-1,1","log: base -1,1,0 pos -1,0,1 wp -1,-1,0","log: base -1,1,1 pos -1,-1,1 wp -1,-1,-1","log: base 0,-1,-1 pos 0,-1,-1 wp 0,-1,-1","log: base 0,-1,0 pos 0,-1,0 wp 0,-1,0","log: base 0,-1,1 pos 0,-1,1 wp 0,-1,1","log: base 0,0,-1 pos 0,0,-1 wp 0,0,-1","log: base 0,0,0 pos 0,0,0 wp 0,0,0","log: base 0,0,1 pos 0,0,1 wp 0,0,1","log: base 0,1,-1 pos 0,1,-1 wp 0,1,-1","log: base 0,1,0 pos 0,1,0 wp 0,1,0","log: base 0,1,1 pos 0,1,1 wp 0,1,1","log: base 1,-1,-1 pos 1,-1,-1 wp 1,-1,-1","log: base 1,-1,0 pos 1,-1,0 wp 1,-1,0","log: base 1,-1,1 pos 1,-1,1 wp 1,-1,1","log: base 1,0,-1 pos 1,0,-1 wp 1,0,-1","log: base 1,0,0 pos 1,0,0 wp 1,0,0","log: base 1,0,1 pos 1,0,1 wp 1,0,1","log: base 1,1,-1 pos 1,1,-1 wp 1,1,-1","log: base 1,1,0 pos 1,1,0 wp 1,1,0","log: base 1,1,1 pos 1,1,1 wp 1,1,1","log: [selftest] selectLayer(U) count after L = 9","log: [selftest] after L,U unique = 23","log: [selftest] R Ri solved: true","log: [selftest] R U Ri Ui solved: false","log: [selftest] R U Ui Ri solved: true","log: [selftest] F R Fi Ri solved: false","log: [selftest] R U solved: true","log: [selftest] U R solved: true","log: [selftest] F R solved: true","log: [selftest] R F solved: true","log: [selftest] COLLISION after forward # 1 U unique= 23","log: [selftest] COLLISION after forward # 2 R unique= 22","log: [selftest] COLLISION after forward # 3 F unique= 20","log: [selftest] COLLISION after forward # 4 B unique= 21","log: [selftest] COLLISION after forward # 5 D unique= 19","log: [selftest] COLLISION after forward # 6 R unique= 20","log: [selftest] COLLISION after forward # 7 U unique= 22","log: [selftest] COLLISION after forward # 8 L unique= 21","log: [selftest] COLLISION after forward # 9 F unique= 21","log: [selftest] COLLISION after forward # 10 D unique= 20","log: [selftest] COLLISION after forward # 11 B unique= 20","log: [selftest] phased 12 applied, unique = 20","log: [selftest] phased: after 12 vs after undo-last-6 differ: yes (expected)","log: [selftest] phased full undo solved: false","log: [selftest] scrambled positions integer ok: true | seq: D,U,Fi,Li,B,F,Li,B,F,Fi,Bi,F","log: [selftest] reverse-inverse restores solved: false | bad cubies: 17","log: base -1,-1,-1 -> pos -1,1,1 q 0.5,-0.5,0.5,-0.5","log: base -1,0,-1 -> pos 1,-1,0 q 0,0.707107,0.707107,0","log: base -1,0,1 -> pos 0,-1,-1 q 0.707107,0.707107,0,0","log: base -1,1,-1 -> pos 1,-1,1 q 0.707107,0,-0.707107,0","log: base -1,1,1 -> pos -1,-1,-1 q -1,0,0,0","log: base 0,-1,-1 -> pos -1,1,0 q 0.5,0.5,-0.5,0.5","log: [selftest] reset restores solved: true","warning: [.WebGL-0x20f400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x20f400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x20f400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
Found it: `selectLayer` uses `worldPos()` which re-applies the cubie's accumulated quaternion to a position that is *already* the world position — double-rotating, corrupting slice selection after the first non-identity move. Let me fix:
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" function worldPos(c) {\n return c.pos.clone().applyQuaternion(c.quat);\n }\nSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] after L: all positions","log: base -1,-1,-1 pos -1,1,-1 wp -1,1,-1","log: base -1,-1,0 pos -1,0,-1 wp -1,0,-1","log: base -1,-1,1 pos -1,-1,-1 wp -1,-1,-1","log: base -1,0,-1 pos -1,1,0 wp -1,1,0","log: base -1,0,0 pos -1,0,0 wp -1,0,0","log: base -1,0,1 pos -1,-1,0 wp -1,-1,0","log: base -1,1,-1 pos -1,1,1 wp -1,1,1","log: base -1,1,0 pos -1,0,1 wp -1,0,1","log: base -1,1,1 pos -1,-1,1 wp -1,-1,1","log: base 0,-1,-1 pos 0,-1,-1 wp 0,-1,-1","log: base 0,-1,0 pos 0,-1,0 wp 0,-1,0","log: base 0,-1,1 pos 0,-1,1 wp 0,-1,1","log: base 0,0,-1 pos 0,0,-1 wp 0,0,-1","log: base 0,0,0 pos 0,0,0 wp 0,0,0","log: base 0,0,1 pos 0,0,1 wp 0,0,1","log: base 0,1,-1 pos 0,1,-1 wp 0,1,-1","log: base 0,1,0 pos 0,1,0 wp 0,1,0","log: base 0,1,1 pos 0,1,1 wp 0,1,1","log: base 1,-1,-1 pos 1,-1,-1 wp 1,-1,-1","log: base 1,-1,0 pos 1,-1,0 wp 1,-1,0","log: base 1,-1,1 pos 1,-1,1 wp 1,-1,1","log: base 1,0,-1 pos 1,0,-1 wp 1,0,-1","log: base 1,0,0 pos 1,0,0 wp 1,0,0","log: base 1,0,1 pos 1,0,1 wp 1,0,1","log: base 1,1,-1 pos 1,1,-1 wp 1,1,-1","log: base 1,1,0 pos 1,1,0 wp 1,1,0","log: base 1,1,1 pos 1,1,1 wp 1,1,1","log: [selftest] selectLayer(U) count after L = 9","log: [selftest] after L,U unique = 27","log: [selftest] R Ri solved: true","log: [selftest] R U Ri Ui solved: true","log: [selftest] R U Ui Ri solved: true","log: [selftest] F R Fi Ri solved: true","log: [selftest] R U solved: true","log: [selftest] U R solved: true","log: [selftest] F R solved: true","log: [selftest] R F solved: true","log: [selftest] phased 12 applied, unique = 27","log: [selftest] phased: after 12 vs after undo-last-6 differ: yes (expected)","log: [selftest] phased full undo solved: true","log: [selftest] scrambled positions integer ok: true | seq: L,Di,D,Ui,D,F,Ui,D,U,Di,Ui,Ui","log: [selftest] reverse-inverse restores solved: true | bad cubies: 0","log: [selftest] reset restores solved: true","warning: [.WebGL-0x2bdc00171e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2bdc00171e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2bdc00171e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" // focused LU investigation","newText":" // focused R U Ri Ui investigationSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["log: [selftest] U + Ui solved: true","log: [selftest] after R, top layer (y=1): -1,1,-1->-1,1,-1 -1,1,0->-1,1,0 -1,1,1->-1,1,1 0,1,-1->0,1,-1 0,1,0->0,1,0 0,1,1->0,1,1 1,-1,1->1,1,1 1,0,1->1,1,0 1,1,1->1,1,-1","log: [selftest] after R,U, base(1,1,0) now at 1,0,-1","log: [selftest] after R,U,Ri, base(1,1,0) now at 1,1,0","log: [selftest] after R,U,Ri,Ui, base(1,1,0) now at 0,1,-1","log: [selftest] R U Ri Ui solved: false","log: [selftest] RURiUi-final :: -1,-1,-1->-1,-1,-1 -1,-1,0->-1,-1,0 -1,-1,1->-1,-1,1 -1,0,-1->-1,0,-1 -1,0,0->-1,0,0 -1,0,1->-1,0,1 -1,1,-1->1,1,-1 -1,1,0->-1,1,0 -1,1,1->-1,1,1 0,-1,-1->0,-1,-1 0,-1,0->0,-1,0 0,-1,1->0,-1,1 0,0,-1->0,0,-1 0,0,0->0,0,0 0,0,1->0,0,1 0,1,-1->1,0,1 0,1,0->0,1,0 0,1,1->0,1,1 1,-1,-1->1,-1,-1 1,-1,0->1,-1,0 1,-1,1->1,1,1 1,0,-1->1,0,-1 1,0,0->1,0,0 1,0,1->1,1,0 1,1,-1->-1,1,-1 1,1,0->0,1,-1 1,1,1->1,-1,1","log: [selftest] after-reset :: -1,-1,-1->-1,-1,-1 -1,-1,0->-1,-1,0 -1,-1,1->-1,-1,1 -1,0,-1->-1,0,-1 -1,0,0->-1,0,0 -1,0,1->-1,0,1 -1,1,-1->-1,1,-1 -1,1,0->-1,1,0 -1,1,1->-1,1,1 0,-1,-1->0,-1,-1 0,-1,0->0,-1,0 0,-1,1->0,-1,1 0,0,-1->0,0,-1 0,0,0->0,0,0 0,0,1->0,0,1 0,1,-1->0,1,-1 0,1,0->0,1,0 0,1,1->0,1,1 1,-1,-1->1,-1,-1 1,-1,0->1,-1,0 1,-1,1->1,-1,1 1,0,-1->1,0,-1 1,0,0->1,0,0 1,0,1->1,0,1 1,1,-1->1,1,-1 1,1,0->1,1,0 1,1,1->1,1,1","log: [selftest] after L: all positions","log: base -1,-1,-1 pos -1,1,-1 wp -1,1,-1","log: base -1,-1,0 pos -1,0,-1 wp -1,0,-1","log: base -1,-1,1 pos -1,-1,-1 wp -1,-1,-1","log: base -1,0,-1 pos -1,1,0 wp -1,1,0","log: base -1,0,0 pos -1,0,0 wp -1,0,0","log: base -1,0,1 pos -1,-1,0 wp -1,-1,0","log: base -1,1,-1 pos -1,1,1 wp -1,1,1","log: base -1,1,0 pos -1,0,1 wp -1,0,1","log: base -1,1,1 pos -1,-1,1 wp -1,-1,1","log: base 0,-1,-1 pos 0,-1,-1 wp 0,-1,-1","log: base 0,-1,0 pos 0,-1,0 wp 0,-1,0","log: base 0,-1,1 pos 0,-1,1 wp 0,-1,1","log: base 0,0,-1 pos 0,0,-1 wp 0,0,-1","log: base 0,0,0 pos 0,0,0 wp 0,0,0","log: base 0,0,1 pos 0,0,1 wp 0,0,1","log: base 0,1,-1 pos 0,1,-1 wp 0,1,-1","log: base 0,1,0 pos 0,1,0 wp 0,1,0","log: base 0,1,1 pos 0,1,1 wp 0,1,1","log: base 1,-1,-1 pos 1,-1,-1 wp 1,-1,-1","log: base 1,-1,0 pos 1,-1,0 wp 1,-1,0","log: base 1,-1,1 pos 1,-1,1 wp 1,-1,1","log: base 1,0,-1 pos 1,0,-1 wp 1,0,-1","log: base 1,0,0 pos 1,0,0 wp 1,0,0","log: base 1,0,1 pos 1,0,1 wp 1,0,1","log: base 1,1,-1 pos 1,1,-1 wp 1,1,-1","log: base 1,1,0 pos 1,1,0 wp 1,1,0","log: base 1,1,1 pos 1,1,1 wp 1,1,1","log: [selftest] selectLayer(U) count after L = 9","log: [selftest] after L,U unique = 27","log: [selftest] R Ri solved: true","log: [selftest] R U Ri Ui solved: true","log: [selftest] R U Ui Ri solved: true","log: [selftest] F R Fi Ri solved: true","log: [selftest] R U solved: true","log: [selftest] U R solved: true","log: [selftest] F R solved: true","log: [selftest] R F solved: true","log: [selftest] phased 12 applied, unique = 27","log: [selftest] phased: after 12 vs after undo-last-6 differ: yes (expected)","log: [selftest] phased full undo solved: true","log: [selftest] scrambled positions integer ok: true | seq: U,Di,Ri,L,R,Bi,L,Fi,D,Di,Ui,R","log: [selftest] reverse-inverse restores solved: true | bad cubies: 0","log: [selftest] reset restores solved: true","warning: [.WebGL-0x3fa400175e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3fa400175e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3fa400175e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","offset":560,"limit":120}Offset 560 is beyond end of file (492 lines total)
{"path":"/tmp/job-pvJIEY/index.html","offset":330,"limit":170}b.dataset.move = key; faceWrap.appendChild(b); } } faceWrap.addEventListener('click', (ev) => { const b = ev.target.closest('button'); if (!b) return; moveQueue.push(b.dataset.move); }); document.getElementById('scramble').addEventListener('click', () => { for (let i = 0; i < 20; i++) { moveQueue.push(MOVE_KEYS[Math.floor(Math.random() * MOVE_KEYS.length)]); } }); function resetAll() { moveQueue.length = 0; if (animState) { cubeGroup.remove(animState.pivot); animState = null; } for (const c of cubies) { c.group.position.copy(c.base); c.group.quaternion.identity(); c.pos.copy(c.base); c.quat.identity(); if (c.group.parent !== cubeGroup) { if (c.group.parent) c.group.parent.remove(c.group); cubeGroup.add(c.group); } } camTheta = Math.PI * 0.25; camPhi = Math.PI * 0.32; camRadius = 7.6; updateCamera(); } document.getElementById('reset').addEventListener('click', resetAll); // ---------- Main loop / resize ---------- function animate() { requestAnimationFrame(animate); step(); renderer.render(scene, camera); } animate(); window.addEventListener('resize', () => { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize(window.innerWidth, window.innerHeight); }); // ---- TEMP self-test (removed before final) ---- (function selfTest() { const applyInstant = (name) => { const mv = MOVES[name]; const layerCubies = selectLayer(mv.axis, mv.layer); const rotQ = new THREE.Quaternion().setFromAxisAngle(MV_AXIS[mv.axis], mv.dir * Math.PI / 2); for (const c of layerCubies) { c.pos.applyQuaternion(rotQ); c.pos.x = Math.round(c.pos.x); c.pos.y = Math.round(c.pos.y); c.pos.z = Math.round(c.pos.z); c.quat.premultiply(rotQ); c.quat.normalize(); } return layerCubies.length; }; const inv = (k) => (k.endsWith('i') ? k.slice(0, -1) : k + 'i'); const id = (q) => Math.abs(q.x) < 1e-8 && Math.abs(q.y) < 1e-8 && Math.abs(q.z) < 1e-8 && Math.abs(q.w - 1) < 1e-8; const solved = () => cubies.every((c) => c.pos.distanceTo(c.base) < 1e-6 && id(c.quat)); // 1) U then U' restores solved applyInstant('U'); applyInstant('Ui'); console.log('[selftest] U + Ui solved:', solved()); // focused R U Ri Ui investigation resetAll(); const dumpState = (label) => { const rows = cubies.map((c) => c.base.toArray().join(',') + '->' + c.pos.toArray().join(',')).sort(); console.log('[selftest] ' + label + ' :: ' + rows.join(' ')); }; applyInstant('R'); console.log('[selftest] after R, top layer (y=1):', selectLayer('y', 1).map((c) => c.base.toArray().join(',') + '->' + c.pos.toArray().join(',')).join(' ')); applyInstant('U'); console.log('[selftest] after R,U, base(1,1,0) now at', cubies.find((c) => c.base.equals(new THREE.Vector3(1, 1, 0))).pos.toArray().join(',')); applyInstant('Ri'); console.log('[selftest] after R,U,Ri, base(1,1,0) now at', cubies.find((c) => c.base.equals(new THREE.Vector3(1, 1, 0))).pos.toArray().join(',')); applyInstant('Ui'); console.log('[selftest] after R,U,Ri,Ui, base(1,1,0) now at', cubies.find((c) => c.base.equals(new THREE.Vector3(1, 1, 0))).pos.toArray().join(',')); console.log('[selftest] R U Ri Ui solved:', solved()); dumpState('RURiUi-final'); resetAll(); dumpState('after-reset'); // focused LU investigation resetAll(); applyInstant('L'); console.log('[selftest] after L: all positions'); cubies.forEach((c) => { const wp = worldPos(c); console.log(' base', c.base.toArray().join(','), 'pos', c.pos.toArray().join(','), 'wp', wp.toArray().map((v) => +v.toFixed(4)).join(',')); }); const selL = selectLayer('y', 1); console.log('[selftest] selectLayer(U) count after L =', selL.length); applyInstant('U'); console.log('[selftest] after L,U unique =', new Set(cubies.map((c) => c.pos.x + ',' + c.pos.y + ',' + c.pos.z)).size); resetAll(); // targeted combos const combo = (seq2, label) => { resetAll(); seq2.forEach(applyInstant); for (let i = seq2.length - 1; i >= 0; i--) applyInstant(inv(seq2[i])); console.log('[selftest]', label, 'solved:', solved()); }; combo(['R', 'Ri'], 'R Ri'); combo(['R', 'U', 'Ri', 'Ui'], 'R U Ri Ui'); combo(['R', 'U', 'Ui', 'Ri'], 'R U Ui Ri'); combo(['F', 'R', 'Fi', 'Ri'], 'F R Fi Ri'); combo(['R', 'U'], 'R U'); combo(['U', 'R'], 'U R'); combo(['F', 'R'], 'F R'); combo(['R', 'F'], 'R F'); resetAll(); // phased undo: forward 6, then undo 6 should give S6; undo rest -> solved const seq2 = ['L', 'U', 'R', 'F', 'B', 'D', 'R', 'U', 'L', 'F', 'D', 'B']; const uniqueCount = () => new Set(cubies.map((c) => c.pos.x + ',' + c.pos.y + ',' + c.pos.z)).size; for (let i = 0; i < seq2.length; i++) { applyInstant(seq2[i]); const u = uniqueCount(); if (u !== 27) console.log('[selftest] COLLISION after forward #', i, seq2[i], 'unique=', u); } console.log('[selftest] phased 12 applied, unique =', uniqueCount()); const S12 = cubies.map((c) => c.pos.clone() + '|' + c.quat.toArray().join(',')); for (let i = seq2.length - 1; i >= 6; i--) applyInstant(inv(seq2[i])); const S6 = cubies.map((c) => c.pos.clone() + '|' + c.quat.toArray().join(',')); console.log('[selftest] phased: after 12 vs after undo-last-6 differ:', JSON.stringify(S12) !== JSON.stringify(S6) ? 'yes (expected)' : 'NO!'); for (let i = 5; i >= 0; i--) applyInstant(inv(seq2[i])); console.log('[selftest] phased full undo solved:', solved()); resetAll(); // 2) forward sequence then reverse inverses restores solved const seq = []; for (let i = 0; i < 12; i++) seq.push(MOVE_KEYS[Math.floor(Math.random() * MOVE_KEYS.length)]); if (solved()) seq.forEach(applyInstant); const scrambledOk = cubies.every((c) => Number.isInteger(c.pos.x) && Number.isInteger(c.pos.y) && Number.isInteger(c.pos.z)); console.log('[selftest] scrambled positions integer ok:', scrambledOk, '| seq:', seq.join(',')); for (let i = seq.length - 1; i >= 0; i--) applyInstant(inv(seq[i])); const bad = cubies.filter((c) => c.pos.distanceTo(c.base) > 1e-6 || !id(c.quat)); console.log('[selftest] reverse-inverse restores solved:', solved(), '| bad cubies:', bad.length); bad.slice(0, 6).forEach((c) => console.log(' base', c.base.toArray().join(','), '-> pos', c.pos.toArray().join(','), 'q', c.quat.toArray().map((v) => +v.toFixed(6)).join(',')) ); resetAll(); console.log('[selftest] reset restores solved:', solved()); })(); })(); </script> </body> </html>
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" // ---- TEMP self-test (removed before final) ----\n (function selfTest() {\n Successfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" window.addEventListener('resize', () => {\n camera.aspect = window.innerWidthCould not find the exact text in /tmp/job-pvJIEY/index.html. The old text must match exactly including all whitespace and newlines.
{"command":"tail -n 20 /tmp/job-pvJIEY/index.html"}document.getElementById('reset').addEventListener('click', resetAll); // ---------- Main loop / resize ---------- function animate() { requestAnimationFrame(animate); step(); renderer.render(scene, camera); } animate(); window.addEventListener('resize', () => { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize(window.innerWidth, window.innerHeight); }); })(); </script> </body> </html>
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" renderer.setSize(window.innerWidth, window.innerHeight);\n });\n\n})();","newSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["warning: [.WebGL-0x3c8400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3c8400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3c8400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"command":"sleep 9 && echo done"}done
{"action":"inspect"}{"console":["warning: [.WebGL-0x3c8400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3c8400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3c8400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x3c8400179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)","log: [driver] init solved = true | camera radius = 7.60","log: [driver] after U,Ui finished: solved = true | animating = false | queue = 0","log: [driver] after scramble: unique = 27 | integer positions = true | solved = false | animating = true","log: [driver] after reset: solved = true | camera radius = 7.60 | theta = 0.785 | phi = 1.005"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" }, 6500);\n }, 900);\n } catch (e) {","newText":" }, 6500);Successfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"command":"sleep 1 && echo go"}go
{"action":"reload"}{"console":["warning: [.WebGL-0x213400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x213400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x213400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"command":"sleep 21 && echo done"}done
{"action":"inspect"}{"console":["warning: [.WebGL-0x213400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x213400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x213400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x213400169e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)","log: [driver] init solved = true | camera radius = 7.60","log: [driver] after U,Ui finished: solved = true | animating = false | queue = 0","log: [driver] after scramble: unique = 27 | integer positions = true | solved = false | animating = true","log: [driver] after reset: solved = true | camera radius = 7.60 | theta = 0.785 | phi = 1.005","log: [driver] phase2 after 20 moves: animating = false | queue = 0 | unique = 27 | integer = true | solved = false","log: [driver] phase2 reset done: solved = true"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" // ---- TEMP driver (removed before final) ----\n const isSolved = () => cubiesSuccessfully replaced 1 block(s) in /tmp/job-pvJIEY/index.html.
{"command":"sleep 1 && echo go"}go
{"action":"reload"}{"console":["warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"action":"drag","x":420,"y":320,"toX":720,"toY":380}{"console":["warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"action":"scroll","x":600,"y":300,"delta":-300}{"console":["warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"action":"click","x":588,"y":726}{"console":["warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"command":"sleep 7 && echo done"}done
{"action":"click","x":670,"y":726}{"console":["warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x2a6c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" document.getElementById('scramble').addEventListener('click', () => {\n for (Successfully replaced 2 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"action":"click","x":588,"y":726}{"console":["warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)","log: [ui] scramble clicked"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"command":"sleep 7 && echo done"}done
{"action":"click","x":670,"y":726}{"console":["warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x33740011de00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels (this message will no longer repeat)","log: [ui] scramble clicked","log: [ui] reset clicked"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"path":"/tmp/job-pvJIEY/index.html","edits":[{"oldText":" document.getElementById('scramble').addEventListener('click', () => {\n consoSuccessfully replaced 2 block(s) in /tmp/job-pvJIEY/index.html.
{"action":"reload"}{"console":["warning: [.WebGL-0x125c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x125c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels","warning: [.WebGL-0x125c00179e00]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels"],"dom":"RUBIK'S CUBE · 3×3×3\nU\nU′\nD\nD′\nL\nL′\nR\nR′\nF\nF′\nB\nB′\nScramble\nReset\nDrag empty space to orbit · scroll to zoom","images":"model does not support images"}
{"command":"cd /tmp/job-pvJIEY && grep -n \"selftest\\|driver\\|ui]\\|TEMP\" index.html | head; echo \"---\"; wc -l index.html; node -e \"co--- 386 index.html JS SYNTAX ERROR: Cannot read properties of null (reading '1')
{"command":"cd /tmp/job-pvJIEY && node -e \"\nconst s=require('fs').readFileSync('index.html','utf8');\nconst idx=s.lastIndexOf('<script>');inline JS syntax OK has three.min.js tag: true references CDN/network: none
{"command":"cd /tmp/job-pvJIEY && sed -n '95,125p' index.html && echo '...' && sed -n '380,386p' index.html"}const cubeGroup = new THREE.Group(); scene.add(cubeGroup); const STICKER_COLORS = { px: 0xff0000, // +X R red nx: 0xff8c00, // -X L orange py: 0xffffff, // +Y U white ny: 0xffff00, // -Y D yellow pz: 0x00ff00, // +Z F green nz: 0x0000ff, // -Z B blue }; const cubies = []; function makeCubie(bx, by, bz) { const g = new THREE.Group(); // black cubie body (visible boundaries) const body = new THREE.Mesh( new THREE.BoxGeometry(0.93, 0.93, 0.93), new THREE.MeshLambertMaterial({ color: 0x0c0c0c }) ); g.add(body); const addSticker = (axis, sign, color) => { const m = new THREE.Mesh( new THREE.PlaneGeometry(0.86, 0.86), new THREE.MeshLambertMaterial({ color, side: THREE.DoubleSide }) ); const off = 0.93 / 2 + 0.004; if (axis === 'x') { ... renderer.setSize(window.innerWidth, window.innerHeight); }); })(); </script> </body> </html>
Done. Final artifact: `/tmp/job-pvJIEY/index.html` (single self-contained file, inline CSS/JS, loads the provided `three.min.js` via a plain `<script src="three.min.js">` tag, no CDNs/network). ## What I built - **Cube model**: 27 black cubies (`BoxGeometry` 0.93) with colored sticker planes (0.86) only on outward faces — U white, D yellow, F green, B blue, R red, L orange. Sticker/cubie state is tracked per cubie (position + quaternion), so moves physically rearrange pieces (no recoloring). - **Moves**: Buttons for U/D/L/R/F/B and their inverses. Each move animates via a temporary pivot group (300 ms, eased); a serial queue processes moves one at a time, so state can't be corrupted by rapid input; during animation the pivot rotates the layer, then the rotation is baked into each cubie's position/quaternion. - **Camera**: custom orbit (no addons) — dragging the background orbits (raycast check: dragging that starts on a cubie is ignored), wheel zoom bounded to [4.5, 16], initial framing shows the whole cube (radius 7.6). - **Scramble/Reset**: Scramble queues 20 random legal turns; Reset restores all cubies to solved and resets camera to initial framing. ## What I verified - **Math correctness (in-page self-tests, then removed)**: U + U′ restores solved; a random 12-move scramble is exactly undone by its inverses in reverse order (solved restored, 0 bad cubies); positions always remain unique (27/27) integers; commutator `R U R′ U′` correctly scrambles (non-trivial), confirming real cube behavior. This caught and fixed a real bug: slice selection was double-applying orientation (world position = pos·quat instead of just pos). - **Animation path (scripted driver, then removed)**: pushed moves through the same queue the buttons use — U then U′ finished with `solved=true`, queue empty, not animating; 20-move scramble finished with 27 unique integer positions and not solved; Reset restored solved state and initial camera (theta π/4, phi 0.32π, radius 7.6). - **UI**: clicked Scramble and Reset at their actual positions (confirmed via temporary click logs) — both fired and ran without exceptions; background drag orbit and wheel zoom executed with clean console. - **Final state**: browser console shows no JS errors (only benign WebGL driver warnings from the screenshot tool); inline JS parses cleanly; no network references. ## Not verified - Visual pixel appearance (stickers distinct, cube fully framed): this environment's screenshot tool can't return images, so I confirmed framing/state numerically and via console rather than by eye. The math, animation completion, move/undo correctness, scramble/reset behavior, and interaction handlers were all verified as above.