Reaction-diffusion · grok-4.7
Output generated Cost / run $0.7292 Runtime 429.2s
Prompt for this run
Build a Gray-Scott reaction-diffusion simulation on a canvas. Use HTML, CSS, and JavaScript as needed. Write it to `index.html` in the current working directory using your file tools. Inline your own CSS and JavaScript. Do not use external assets, CDNs, or network requests. No third-party libraries are provided. Required behavior: - Maintain two chemical concentration fields, U and V, with diffusion and the Gray-Scott reaction, feed, and removal terms. Evolve these fields rather than displaying a prerecorded pattern. - Use a square simulation grid with wrapping boundaries. Choose stable time and spatial steps with parameters Du = 0.16, Dv = 0.08, feed = 0.035, and kill = 0.062 in simulation units. - Initially fill the field with U = 1 and V = 0, then seed a small central region with V and reduced U. Map concentrations to contrasting colors so evolving organic patterns are visible. - Clicking or dragging adds V and reduces U near the pointer. Provide Pause/Resume and Reset; Reset restores the initial fields and seed. - Choose Canvas 2D or WebGL, and bound grid resolution and work per frame to keep interaction responsive. Verify: Sample early field evolution, then seed a separate region with the pointer. Check that the added region affects the following frames. Pause and resume, then reset and compare the restored central seed with the initial scene.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 51 messages
Build a Gray-Scott reaction-diffusion simulation on a canvas. Use HTML, CSS, and JavaScript as needed. Write it to `index.html` in the current working directory using your file tools. Inline your own CSS and JavaScript. Do not use external assets, CDNs, or network requests. No third-party libraries are provided. Required behavior: - Maintain two chemical concentration fields, U and V, with diffusion and the Gray-Scott reaction, feed, and removal terms. Evolve these fields rather than displaying a prerecorded pattern. - Use a square simulation grid with wrapping boundaries. Choose stable time and spatial steps with parameters Du = 0.16, Dv = 0.08, feed = 0.035, and kill = 0.062 in simulation units. - Initially fill the field with U = 1 and V = 0, then seed a small central region with V and reduced U. Map concentrations to contrasting colors so evolving organic patterns are visible. - Clicking or dragging adds V and reduces U near the pointer. Provide Pause/Resume and Reset; Reset restores the initial fields and seed. - Choose Canvas 2D or WebGL, and bound grid resolution and work per frame to keep interaction responsive. Verify: Sample early field evolution, then seed a separate region with the pointer. Check that the added region affects the following frames. Pause and resume, then reset and compare the restored central seed with the initial scene.
thinking
I will build a single-file Gray-Scott reaction-diffusion simulation using HTML, CSS, and JavaScript. I am selecting the diffusion and reaction parameters. The chosen values are Du=0.16, Dv=0.08, feed=0.035, and kill=0.062. These parameters typically produce worm-like or soliton patterns. I am designing the grid structure with wrapping boundaries and a 5-point Laplacian stencil. I am calculating stable time and spatial steps using the explicit diffusion stability criterion. The simulation will initialize a central seed region, map fields to colors, and handle click or drag interactions. I will use a 256×256 grid with dt=1.0 and 8–15 integration steps per frame. This keeps the simulation stable and responsive in JavaScript. I will use a dark theme with a centered canvas and controls for pause, resume, reset, step count, and FPS. Double buffering will keep the two fields separate. The central seed will be a small square or circle with V=1 and U=0.5 to promote pattern formation. I will use Float32Array typed arrays for the grid fields to keep memory and access efficient. The grid will be 192–200×200 cells with roughly 400,000 updates per frame. I am deciding whether to scale the canvas up with crisp pixel rendering or smooth it for an organic look. I will render the 256×256 grid at native resolution and scale it up for display. The simulation will run 8–12 integration steps per frame via requestAnimationFrame, keeping the workload well within JavaScript performance limits. I will map V concentration to a deep navy-to-cyan-to-gold palette, modulated by U. Pointer events will be mapped from canvas coordinates to grid cells. During pause, painting will still update the field so the simulation resumes from the correct state. Reset will restore the initial fields and seed, then resume playback so the user can compare the restored central seed directly with the initial scene. I am now drafting a verification plan to confirm early field evolution, seeded region effects, pause and resume behavior, and reset consistency. I will add a generation counter to the DOM so the user can verify evolution by inspecting the page. The pointer brush will use a small Gaussian-like kernel of roughly four to six cells, reducing U and adding V at each touched cell. I confirmed the trivial equilibrium u=1, v=0 is unstable for these parameters. The F+k value of 0.097 places the simulation in the soliton regime. I will explicitly define dx and dt rather than assuming unit grid spacing. I will add slight noise to the central seed so patterns do not remain perfectly symmetric. The initial seed will be a distinctive shape such as a plus sign or filled circle for clear visual recognition. I will also ensure the color mapping produces visible patterns early in the simulation. I will use a fixed scale or nonlinear mapping for V to keep the seed region bright and visible early on. The UI will be a full-page dark layout with a title, centered canvas, and control buttons. I will add a read-only parameter readout and hint text to the UI. The grid will be 200×200 cells, with the canvas filling most of the viewport while staying square. I am starting with 6–10 integration steps per frame, but I may increase this because the chosen parameters produce slow pattern growth that needs more iterations to become visible. I will run 15 integration steps per frame to keep pattern growth visible within a few seconds. The initial seed will be generated deterministically so reset restores the exact same state every time. I will initialize the grid with u=1 and v=0 everywhere, then seed a small central square with u=0.5 and v=0.25. A circle or cross shape will make the initial seed visually distinctive. I am also considering exposing a small debug readout of total V concentration or a sampled cell value to help verify that pointer seeding actually affects subsequent frames. I will log sampled field values to the browser console so verification can inspect them directly. The browser tool supports console inspection, which is more reliable than reading raw canvas pixels. A visible stats panel will display mean V, center V, off-center V, frame count, and paused state for direct inspection. Console logs will fire on pause, reset, and paint events. The color mapping blends a dark indigo base with electric cyan and warm white tones based on V and U values. I defined a five-stop color gradient from deep space blue to gold to white for the V field. I will use default image rendering so the canvas looks organic rather than blocky. Pointer coordinates will be mapped from canvas bounds to grid cells using getBoundingClientRect. Dragging and touch input will both use pointer events, with text selection disabled during interaction. The page structure is now set: a full-page dark layout with a centered canvas and control buttons. The grid is fixed at 192×192 cells. The simulation class now uses four Float32Array buffers for the two fields and their next-step copies, with a wrapping index helper. I will avoid modulo in the inner loop by using explicit boundary checks for wrapping. The Laplacian will sum the four immediate neighbors and subtract four times the center value. Each cell updates with the standard Gray–Scott reaction terms, and values are clamped to [0, 1] before swapping buffers. I will render the grid with ImageData and draw it directly to the canvas. The canvas element itself will be N×N pixels, while CSS scales it up for display. I am now writing the paint function: a circular brush of radius five centered on the grid cell under the pointer. The paint function now applies a Gaussian falloff to the brush: it reduces U by 0.55 and adds V by 0.45 at each touched cell, weighted by distance from the center. The reset routine fills the grid with u=1 and v=0, then seeds a centered circle of radius eight with u=0.50 and v=0.25. A perfect circular seed might remain symmetric and form only concentric rings. I will add a small deterministic asymmetric notch to the center so the initial pattern breaks symmetry immediately and produces more interesting organic shapes. The deterministic symmetry break will be a second tiny blob offset by a few cells inside the seed. The stats readout will show paused state, step count, center V, a probe at (N/2+40, N/2), and total V. A last-paint cell sample will update on every brush stroke. Console logs will print center V and total V every 30 frames. The pause button will toggle between Pause and Resume. Reset will immediately render the restored initial seed before the next animation step, so the user can compare it directly with the starting scene. I realized the animation loop might step before the first paint, so the initial scene and a reset scene would differ by one frame. I will render the exact initial seed once on load, then start the loop so reset can immediately show the same unevolved state for direct comparison. The seed radius is increased to ten or twelve cells so the initial pattern is clearly visible in screenshots. The color mapping will use a nonlinear scale so even low V values remain bright and distinct from the dark background. Feed and kill parameters are confirmed as 0.035 and 0.062. I will keep the grid at 160×160 cells and run 8 integration steps per frame to stay responsive in a slow sandbox. I am also optimizing the update loop with local variables and no function calls inside the inner loop. The UI will use a refined scientific instrument aesthetic with dark charcoal and amber accents. System fonts only: Iowan Old Style or Palatino for the title, monospace for stats. Brief equation display is considered but kept minimal. A parameter legend will be added to the UI. The paint routine will target the current buffer so it applies immediately, and repeated strokes during a drag will accumulate. Pointer coordinates will be mapped from canvas bounds to grid cells using getBoundingClientRect. I will use pointer events with setPointerCapture for reliable drag tracking. A 256-level color lookup table will map V values to RGB bytes, avoiding per-cell color calculations during rendering. The color palette is now fixed at five stops from deep charcoal to warm white. V values above 0.5 will be clamped to the maximum color. The page background will match the darkest tone so the canvas blends in. A subtle grid border and `touch-action: none` on the canvas will prevent scrolling during pointer interaction. Stats will refresh every six frames to keep the UI lightweight. The readout will show running state, step count, center V, a fixed probe V at (30, 30), and the global integral of V. The step counter freezes on pause and resets to zero on reset. Console logs will record these values on every pause, resume, and paint event. Canvas 2D is sufficient, so WebGL is unnecessary. The diffusion coefficients Du and Dv are already discrete multipliers for the five-point Laplacian, not continuous values. I will set dx and dt to 1.0. The stability check confirms dt=1 is safe because the diffusion term dominates the reaction Jacobian. I will document this clearly in the code. Using dt=0.5 with two substeps was considered for extra safety but rejected to keep the update simple. I am checking the parameter map to confirm that F=0.035 and k=0.062 sit near the boundary between worm and soliton regimes, ensuring the simulation will produce visible patterns rather than dying out. The exact feed and kill parameters must remain fixed as specified. If the chosen values cause the seed to die out, the simulation is still correct; the user’s requirements take precedence over pattern longevity. I am deriving the homogeneous steady-state equations to verify whether the specified feed and kill parameters support a nontrivial stable pattern. The algebraic solution gives u = (F+k)/v and v = F(1−u)/(F+k), which I am checking for consistency. The algebraic check shows no real positive steady state exists for these parameters, so the only homogeneous equilibrium is u=1, v=0. The Jacobian at that point is now being evaluated to determine whether perturbations grow or decay. The Jacobian at the only homogeneous steady state has two negative eigenvalues, confirming that state is stable. Without a non-trivial equilibrium, diffusion-driven Turing instability cannot occur, so the seed will decay rather than sustain persistent patterns. The simulation will still evolve under diffusion and reaction, producing transient V spread. The quadratic check confirms the seed will fade rather than sustain a stable pattern. I will still render the simulation as an evolving organic transient, since large enough perturbations can produce visible long-lived structures even near the stability boundary. I am checking common Gray-Scott parameter sets to see if the specified feed and kill values are standard. The user expects visible organic patterns, so I need to verify whether these exact values actually produce sustained structures or only transient decay. I checked standard Gray-Scott parameter sets. The specified feed of 0.035 and kill of 0.062 match the classic set from GPU Gems and many demos, where kill is typically 0.060–0.065. This confirms the exact values are a well-known standard. I realized the equilibrium analysis was incomplete. The specified parameters can still produce sustained organic patterns as localized solitons or excitable media structures, even though no homogeneous nontrivial steady state exists. This resolves the earlier concern that the seed would fade. The seed will be a disk of radius 12 with U=0.5 and V=0.25, plus small internal variations to encourage pattern breakup. If the initial seed fades, I will enlarge it or raise its V concentration rather than changing F or k. I will also run multiple integration steps in the browser to observe early evolution. I will skip a vignette so the canvas colors remain faithful to the concentration values. The verification plan is now a concrete ten-step browser test: write the file, reload, capture the initial state, inspect the console, seed with a click or drag, pause and resume, then reset and compare the restored scene against the original. I will use the browser motion action to observe evolution over time, since there is no sleep tool available. I am also checking for off-by-one wrapping bugs, painting outside canvas bounds, and button clicks accidentally triggering paint. I will add data attributes for easier inspection and keep the code structure readable without unnecessary length. Adaptive stepping will adjust the number of integration steps per frame based on elapsed time, keeping the simulation responsive. Early evolution will be sampled in the console every second. The first paint will show the seeded initial state by calling reset and render before the animation loop begins. A checksum of the V field will be displayed to verify that reset restores the exact original configuration. The initial seed will be a bright disk on a dark background so it stands out visually. Exact pixel matching is not required; the restored scene should look like the original central blob against empty surroundings.
I'll build a self-contained Gray–Scott simulator with a wrapping grid, pointer seeding, and pause/reset, then check it in the browser.
/tmp/job-0TABPD/index.html (12335 bytes)Successfully wrote to /tmp/job-0TABPD/index.html
thinking
{"action":"reload"}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 0\ncenter V 0.370 U 0.420\n∫V 117.2 probe36 V 0.000\npaint —\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
The initial seed looks good. The screenshot was likely captured at step 0 before evolution began, or the readout updated before the loop ran. I will wait and capture motion to observe evolution. The canvas appears left-aligned in the screenshot. I am estimating its coordinates from the viewport.
{"action":"motion"}Frame 1, +0ms
[Browser image supplied to model]
Frame 2, +575ms
[Browser image supplied to model]
Frame 3, +1151ms
[Browser image supplied to model]
Frame 4, +1728ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 6077\ncenter V 0.009 U 0.847\n∫V 951.2 probe36 V 0.000\npaint —\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
Evolution is producing beautiful organic patterns. Mass V jumped from 117 to 951. Center V dropped as the pattern ringed out. Next steps are seeding a separate region, checking frame effects, and testing pause, resume, and reset. Canvas coordinates are being mapped to find a spot away from the pattern center.
{"action":"drag","x":270,"y":190,"toX":330,"toY":230}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [gray-scott] running steps 14266 centerV 0.0097 centerU 0.8367 massV 3923.12 probe36V 0.0612 paint 29,14 V 0.5500","log: [gray-scott] running steps 14513 centerV 0.0091 centerU 0.8398 massV 4061.22 probe36V 0.1261 paint 49,28 V 0.9333"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 14513\ncenter V 0.009 U 0.840\n∫V 4061.2 probe36 V 0.126\npaint 49,28 V 0.933\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
The pattern has grown significantly and wraps around the edges. Boundary wrapping is working correctly. The paint likely overlapped existing patterns. A small curl in the upper left may serve as a new seed. I will check the lower-right dark region and capture motion to see if it evolves distinctly. The paint landed at grid 49,28 in the upper-left. The canvas spans roughly 500 pixels for 192 cells. A dark gap appears near bottom center-right.
{"action":"motion"}Frame 1, +0ms
[Browser image supplied to model]
Frame 2, +572ms
[Browser image supplied to model]
Frame 3, +1159ms
[Browser image supplied to model]
Frame 4, +1735ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [gray-scott] running steps 14266 centerV 0.0097 centerU 0.8367 massV 3923.12 probe36V 0.0612 paint 29,14 V 0.5500","log: [gray-scott] running steps 14513 centerV 0.0091 centerU 0.8398 massV 4061.22 probe36V 0.1261 paint 49,28 V 0.9333"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 23823\ncenter V 0.035 U 0.761\n∫V 5328.0 probe36 V 0.023\npaint 49,28 V 0.933\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
The pattern has filled the grid. It is slowly evolving with increasing steps and slight changes. The paint V readout is frozen at 0.933 from paint time and never updates live. The dense field hides the paint spot in later frames, though probe36 voltage jumped when painting near it, confirming the paint affected the field. A cleaner test will reset and click a corner while the field is mostly empty.
{"action":"click","x":1018,"y":348}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [gray-scott] running steps 14266 centerV 0.0097 centerU 0.8367 massV 3923.12 probe36V 0.0612 paint 29,14 V 0.5500","log: [gray-scott] running steps 14513 centerV 0.0091 centerU 0.8398 massV 4061.22 probe36V 0.1261 paint 49,28 V 0.9333"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 30020\ncenter V 0.030 U 0.759\n∫V 5349.2 probe36 V 0.024\npaint 49,28 V 0.933\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
The click missed the Reset button. Steps remain at 30020. The click at 1018, 348 likely missed Reset. The button may sit further right or the y-coordinate was off. The Reset button likely spans x=990 to x=1065. The coordinates may be off because the screenshot is scaled in the conversation. I will try a few more clicks. The y-coordinate may be too high. The buttons appear slightly above the vertical center, around y=345–360. I will try clicking Pause at 900, 360 and nearby coordinates. I will avoid clicking a grid of points to prevent accidentally painting the canvas. I will try x=905, y=348 for the Pause button and adjust the y-coordinate if the DOM does not change. The Pause button likely centers near x=880. I will try clicking 888, 347 and adjust the y-coordinate if the readout still shows running. The paint readout freezes at its value after painting, which is acceptable. Evolution also appears very slow when the field is nearly full. Step rates of roughly 2400 per second are well within acceptable performance. I will inspect the DOM to locate the exact button coordinates. Inspecting the DOM will not reveal exact button coordinates. I will estimate positions visually from the screenshot instead. The title sits near y=80 and the canvas top edge near y=145. The canvas spans roughly x=200–700 and y=145–650. The panel starts near x=830. The failed click at 1018, 348 likely landed on empty space or the readout rather than the Reset button.
{"action":"click","x":1010,"y":388}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [gray-scott] running steps 14266 centerV 0.0097 centerU 0.8367 massV 3923.12 probe36V 0.0612 paint 29,14 V 0.5500","log: [gray-scott] running steps 14513 centerV 0.0091 centerU 0.8398 massV 4061.22 probe36V 0.1261 paint 49,28 V 0.9333"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 49956\ncenter V 0.023 U 0.808\n∫V 5366.2 probe36 V 0.192\npaint 49,28 V 0.933\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
The screenshot was missed again. It may have been scaled down from the viewport, or the viewport content could be letterboxed.
{"command":"python3 - << 'PY'\nfrom PIL import Image\nim = Image.open(\"/home/workdir/attachments/image.jpg\")\nprint(im.size)\n# find gold-/bin/bash: line 1: python3: command not found Command exited with code 127
thinking
Python 3 is unavailable. Node.js or identify will be used instead.
{"command":"which node convert identify magick python python3 2>/dev/null; ls /usr/bin/python* /usr/bin/node 2>/dev/null | head"}/usr/local/bin/node
thinking
Node.js can be used without an image library. Reading JPEGs without a library is difficult. I'll verify the Pause, Resume, and Reset buttons by clicking them rather than using keyboard shortcuts. The screenshot shows a 1200x800 viewport. The screenshot resolution may differ from the coordinate space. I'll click Pause at several y positions sequentially to avoid racing actions. The canvas occupies the left portion of the image. I'll make the buttons larger and more predictable so clicks land reliably. I'll also add keyboard shortcuts as a backup. I'll estimate button positions by visual percentage of the screenshot. The gold Pause button appears to be at roughly 900 by 344. I missed it with clicks at 1010, 388 and 1018, 348. The screenshot may be letterboxed or scaled, so the click coordinates likely don't map directly to the viewport. The app is centered with dark space around it. The iframe may scale its content independently of the viewport. The canvas height was 576 pixels in the first screenshot. The first screenshot likely captured the canvas before it filled the grid. The pattern grew to fill the space in later images, making the edges more visible. The app width is 1080 pixels inside a 1200 pixel viewport with 40 pixels of padding. The app is offset 60 pixels from the left edge. This conflicts with my earlier visual estimate of x=200. I need to recalculate the canvas position. The canvas is 576 pixels wide and centered in the 818-pixel stage column. It sits at x=181 to x=757. The panel starts at x=900. The panel is 240 pixels wide with 16 pixels of padding and an 8-pixel gap between two flex buttons. Each button is roughly 100 pixels wide, so the Pause button spans x=916 to 1016 and the Reset button spans x=1024 to 1124. The previous clicks at x=1010 were too far left. The stage height is approximately 640 pixels. The app is vertically centered in the 800-pixel viewport, so its top edge is roughly 80 pixels from the top. The panel is about 400 pixels tall and sits centered within the stage, placing its top edge near y=205. I am now calculating the exact vertical position of the buttons within that panel. The panel top is now estimated at roughly 76 pixels from the viewport top, not 205. The stage height is about 648 pixels. Button centers would land near y=428. The panel top is now estimated at roughly 210 pixels from the viewport top. I am calculating the exact vertical position of the buttons by adding up the panel's padding, title, equation, parameters, and row margins.
{"action":"click","x":1074,"y":427}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [gray-scott] running steps 14266 centerV 0.0097 centerU 0.8367 massV 3923.12 probe36V 0.0612 paint 29,14 V 0.5500","log: [gray-scott] running steps 14513 centerV 0.0091 centerU 0.8398 massV 4061.22 probe36V 0.1261 paint 49,28 V 0.9333"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 88958\ncenter V 0.020 U 0.805\n∫V 5370.6 probe36 V 0.020\npaint 49,28 V 0.933\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
The DOM still shows step 88608, but the click response previously indicated 88958 before the image updated. The function result DOM shows 88958, but the image caption shows 88608. The reset never fired. A viewport or scaling mismatch is suspected. I will decode the JPEG with Node. I am weighing a minimal JPEG decoder against ffmpeg or the browser tool's screenshot. A debug overlay could reveal mouse coordinates, but I will stick to clicking the buttons as required.
{"command":"node -e '\nconst fs=require(\"fs\");\nconst b=fs.readFileSync(\"/home/workdir/attachments/image.jpg\");\nconsole.log(\"len\", b.node:fs:561 return binding.open( ^ Error: ENOENT: no such file or directory, open '/home/workdir/attachments/image.jpg' at Object.openSync (node:fs:561:18) at Object.readFileSync (node:fs:445:35) at [eval]:3:12 at runScriptInThisContext (node:internal/vm:219:10) at node:internal/process/execution:451:12 at [eval]-wrapper:6:24 at runScriptInContext (node:internal/process/execution:449:60) at evalFunction (node:internal/process/execution:283:30) at evalTypeScript (node:internal/process/execution:295:3) at node:internal/main/eval_string:71:3 { errno: -2, code: 'ENOENT', syscall: 'open', path: '/home/workdir/attachments/image.jpg' } Node.js v24.18.0 Command exited with code 1
thinking
{"command":"find /tmp /home /opt /app -name 'image.jpg' -o -name '*.jpg' 2>/dev/null | head -50; ls /tmp/job-0TABPD | head"}/app/pipeline/node_modules/@earendil-works/pi-coding-agent/node_modules/highlight.js/styles/pojoaque.jpg /app/pipeline/node_modules/@earendil-works/pi-coding-agent/node_modules/highlight.js/scss/pojoaque.jpg index.html
thinking
The attached image is not accessible on the filesystem. The coordinates may be absolute to a 1200×800 viewport. If the iframe is smaller and centered, clicks at coordinates like 1074 could fall outside the actual clickable area. This would explain why all attempts missed. The screenshot appears to be the full viewport with dark margins, not a cropped content view. Percentage-based and calculated CSS coordinates both failed, so the coordinate mismatch theory is unlikely. Earlier successful clicks at (270, 190) and (330, 230) painted grids (29, 14) and (49, 28). This reveals a direct linear mapping between clientX and gridX. The coordinate system likely uses a different origin or offset than the viewport. The horizontal scale is exactly 3 pixels per cell. The canvas left edge is 183. The vertical scale is roughly 2.86 pixels per cell. The canvas top edge is between 143 and 146. The canvas top edge is exactly 146 pixels. The canvas size of 576 pixels matches the CSS calculation. The canvas coordinates are confirmed to match the page. The panel is likely offset from the stage width. I am recalculating the panel x-position using the centered canvas and body padding. The panel x-position is 493 plus half the stage width. With an app width of 1080, this yields a panel left edge of 902. The button centers at 966 and 1074, so the click at 1074 should have hit the panel. The failure remains unexplained. The console output lacks a reset log, suggesting the simulation may have advanced immediately after the click. This would explain why the button appeared unresponsive despite correct coordinates. The console is complete, so the reset event never fired. The click missed the button because the y-coordinate was wrong. I am now calculating the exact button position by subtracting the title and gaps from the canvas top edge. The stage spans 648 pixels vertically. Its center is at y=398, so the panel's vertical center should also be near that point. I am now estimating the panel height from the screenshot proportions to find its exact top edge. The button appears to sit slightly above the canvas center. A click at y=427, which is almost exactly at the canvas midpoint, still missed. This suggests the x-coordinate is likely wrong rather than the y-coordinate. The previous attempt at x=1074 probably landed on empty space beside the Pause button instead of the Reset button. I will test several candidate points on the right side to locate the reset button. The coordinates are 960,360; 1000,400; 1050,440; 1100,480; and 920,500. The button appears at roughly 73% of the image width and 43% of the height. I tried coordinates at 1018,348 and 1074,427 without success. The coordinate system is confirmed to match the page, so the button must have a calculable CSS position. I am now considering whether the button is covered by another element, if the click event failed for pointer-events reasons, or if a horizontal scrollbar shifted the layout. I am also rechecking the app width calculation because .app is a flex child of the body. The flex layout math checks out. The app is 1080 pixels wide and centered with 60 pixels of left offset. The stage is 818 pixels wide, so the canvas centers at 121 pixels from the stage edge. This yields a canvas left edge of 181 pixels, which matches the measured 183 pixels within rounding error. The panel therefore starts at 900 pixels, placing the button content area near 916 pixels. The horizontal center of the Reset button is confirmed at x=1074, so the missed click was purely vertical. I will scan y-values from 300 to 550 at that x-coordinate to locate the exact button edge. Adding a temporary document-wide pointer logger is another option to verify the true click position.
{"path":"/tmp/job-0TABPD/index.html","edits":[{"oldText":" canvas.addEventListener(\"pointerdown\", function (e) {","newText":" document.aSuccessfully replaced 1 block(s) in /tmp/job-0TABPD/index.html.
thinking
{"action":"reload"}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 0\ncenter V 0.370 U 0.420\n∫V 117.2 probe36 V 0.000\npaint —\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
{"action":"click","x":1074,"y":430}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [hit] ASIDE 1074 430"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 6045\ncenter V 0.008 U 0.853\n∫V 945.8 probe36 V 0.000\npaint —\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
{"action":"click","x":966,"y":375}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [hit] ASIDE 1074 430","log: [hit] B 966 375"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 12317\ncenter V 0.011 U 0.832\n∫V 2723.6 probe36 V 0.000\npaint —\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
{"action":"click","x":966,"y":405}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [hit] ASIDE 1074 430","log: [hit] B 966 375","log: [gray-scott] paused steps 19138 centerV 0.0187 centerU 0.8151 massV 5267.15 probe36V 0.0217 nopaint","log: [gray-scott] paused","log: [hit] toggle 966 405"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nResume\nReset\npaused · steps 19138\ncenter V 0.019 U 0.815\n∫V 5267.1 probe36 V 0.022\npaint —\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
{"action":"screenshot"}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [hit] ASIDE 1074 430","log: [hit] B 966 375","log: [gray-scott] paused steps 19138 centerV 0.0187 centerU 0.8151 massV 5267.15 probe36V 0.0217 nopaint","log: [gray-scott] paused","log: [hit] toggle 966 405"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nResume\nReset\npaused · steps 19138\ncenter V 0.019 U 0.815\n∫V 5267.1 probe36 V 0.022\npaint —\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
{"action":"click","x":1074,"y":405}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [hit] ASIDE 1074 430","log: [hit] B 966 375","log: [gray-scott] paused steps 19138 centerV 0.0187 centerU 0.8151 massV 5267.15 probe36V 0.0217 nopaint","log: [gray-scott] paused","log: [hit] toggle 966 405","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] reset central seed restored","log: [hit] reset 1074 405"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nResume\nReset\npaused · steps 0\ncenter V 0.370 U 0.420\n∫V 117.2 probe36 V 0.000\npaint —\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
{"action":"click","x":250,"y":220}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [hit] ASIDE 1074 430","log: [hit] B 966 375","log: [gray-scott] paused steps 19138 centerV 0.0187 centerU 0.8151 massV 5267.15 probe36V 0.0217 nopaint","log: [gray-scott] paused","log: [hit] toggle 966 405","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] reset central seed restored","log: [hit] reset 1074 405","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 148.29 probe36V 0.0000 paint 23,24 V 0.5500","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 148.29 probe36V 0.0000 paint 23,24 V 0.5500","log: [hit] field 250 220"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nResume\nReset\npaused · steps 0\ncenter V 0.370 U 0.420\n∫V 148.3 probe36 V 0.000\npaint 23,24 V 0.550\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
{"action":"click","x":966,"y":405}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [hit] ASIDE 1074 430","log: [hit] B 966 375","log: [gray-scott] paused steps 19138 centerV 0.0187 centerU 0.8151 massV 5267.15 probe36V 0.0217 nopaint","log: [gray-scott] paused","log: [hit] toggle 966 405","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] reset central seed restored","log: [hit] reset 1074 405","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 148.29 probe36V 0.0000 paint 23,24 V 0.5500","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 148.29 probe36V 0.0000 paint 23,24 V 0.5500","log: [hit] field 250 220","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 148.29 probe36V 0.0000 paint 23,24 V 0.5500","log: [gray-scott] resumed","log: [hit] toggle 966 405"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 0\ncenter V 0.370 U 0.420\n∫V 148.3 probe36 V 0.000\npaint 23,24 V 0.550\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
{"action":"motion"}Frame 1, +0ms
[Browser image supplied to model]
Frame 2, +581ms
[Browser image supplied to model]
Frame 3, +1146ms
[Browser image supplied to model]
Frame 4, +1708ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1","log: [hit] ASIDE 1074 430","log: [hit] B 966 375","log: [gray-scott] paused steps 19138 centerV 0.0187 centerU 0.8151 massV 5267.15 probe36V 0.0217 nopaint","log: [gray-scott] paused","log: [hit] toggle 966 405","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] reset central seed restored","log: [hit] reset 1074 405","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 148.29 probe36V 0.0000 paint 23,24 V 0.5500","log: [gray-scott] paused steps 0 centerV 0.3700 centerU 0.4200 massV 148.29 probe36V 0.0000 paint 23,24 V 0.5500","log: [hit] field 250 220","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 148.29 probe36V 0.0000 paint 23,24 V 0.5500","log: [gray-scott] resumed","log: [hit] toggle 966 405"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 6972\ncenter V 0.010 U 0.833\n∫V 2970.0 probe36 V 0.052\npaint 23,24 V 0.550\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
The upper-left pointer-seeded region evolved into a distinct organic pattern separate from the central seed. Wrapping is visible as patterns cross the edges. The added region clearly affected subsequent frames. Probe36 V rose from 0 to 0.052 and mass grew from 148 to 2970. The debug click logger will be removed. The paint V display remains frozen at its snapshot value, which is acceptable.
The pointer seed grew into its own pattern. I’ll remove the debug click logger and leave the simulation as-is.
{"path":"/tmp/job-0TABPD/index.html","edits":[{"oldText":" document.addEventListener(\"click\", function (e) {\n const t = e.target;\n Successfully replaced 1 block(s) in /tmp/job-0TABPD/index.html.
thinking
{"action":"reload"}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing.","log: [gray-scott] running steps 0 centerV 0.3700 centerU 0.4200 massV 117.25 probe36V 0.0000 nopaint","log: [gray-scott] initial seed ready N 192 Du 0.16 Dv 0.08 F 0.035 k 0.062 dt 1"],"dom":"Gray–Scott\n\nReaction–diffusion on a wrapping square grid\n\nSYSTEM\n\n∂u/∂t = Du∇²u − uv² + F(1−u)\n∂v/∂t = Dv∇²v + uv² − (F+k)v\n\nDu\n0.16\nDv\n0.08\nfeed F\n0.035\nkill k\n0.062\ndx, dt\n1.0, 1.0\nPause\nReset\nrunning · steps 0\ncenter V 0.370 U 0.420\n∫V 117.2 probe36 V 0.000\npaint —\n\nClick or drag to add V and reduce U. Edges wrap. Reset restores the central seed.","images":"attached"}
thinking
The reload matches the reset state exactly, with center V at 0.
Gray–Scott is running in `index.html` as a live 192×192 wrapping simulation with `Du = 0.16`, `Dv = 0.08`, `F = 0.035`, `k = 0.062`, and `dx = dt = 1`. Checked: - The initial field is `U = 1`, `V = 0`, with a bright central seed. Early frames grew into rings and then maze-like worms, and `∫V` rose from about 117 to thousands. - A click and a drag away from the center added `V` and lowered `U`. That spot then formed its own pattern in later frames. - Pause froze the step count. Resume continued evolution. Reset restored the same central seed (`center V 0.370`, `∫V 117.2`, steps 0), matching the initial scene. - No application console errors. Not checked: touch-only input, long-run numerical drift, and layout below the 820px breakpoint.