Mario-style platformer · glm-5.2
Using the pre-provided phaser.min.js (global Phaser), build a playable side-scrolling platformer in the classic Mario style: run and jump across scrolling platforms, stomp enemies, collect coins, and reach a goal flag. Use ONLY procedurally generated graphics, no external image or audio assets.
This one-shot run produced no runnable artifact.
timed out after 600000ms
The transcript below shows what the model did — read it to see why the one shot fell short.
transcript · 1 messages
Using the pre-provided phaser.min.js (global Phaser), build a playable side-scrolling platformer in the classic Mario style: run and jump across scrolling platforms, stomp enemies, collect coins, and reach a goal flag. Use ONLY procedurally generated graphics, no external image or audio assets.
TAKE IT TO CODE
This run produced no artifact — reuse the prompt with a different model or your own pi-agent run.