Mario-style platformer · gemini-3.7-flash
Using the pre-provided phaser.min.js (global Phaser), build a playable side-scrolling platformer in the classic Mario style: run and jump across scrolling platforms, stomp enemies, collect coins, and reach a goal flag. Use ONLY procedurally generated graphics, no external image or audio assets.
This one-shot run produced no runnable artifact.
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transcript · 7 messages
Using the pre-provided phaser.min.js (global Phaser), build a playable side-scrolling platformer in the classic Mario style: run and jump across scrolling platforms, stomp enemies, collect coins, and reach a goal flag. Use ONLY procedurally generated graphics, no external image or audio assets.
thinking
{"command":"ls -la"}total 1168 drwx------ 2 node node 4096 Sep 2 00:34 . drwxrwxrwt 4 root root 4096 Sep 2 00:34 .. -rw-r--r-- 1 node node 1580 Sep 2 00:34 events.jsonl -rw-r--r-- 1 node node 1181917 Sep 2 00:34 phaser.min.js
thinking
{"command":"node -e 'console.log(require(\"fs\").readFileSync(\"phaser.min.js\", \"utf8\").substring(0, 200))'"}!function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e():"function"==typeof define&&define.amd?define("Phaser",[],e):"object"==typeof exports?exports.Phaser=e():t.Phaser=e()
thinking
{"command":"node -e 'const fs = require(\"fs\"); const s = fs.readFileSync(\"phaser.min.js\", \"utf8\"); const m = s.match(/Phaser v[0-9.]+/VERSION:"3.80.1"
TAKE IT TO CODE
This run produced no artifact — reuse the prompt with a different model or your own pi-agent run.