Dangerous Dave platformer · mistral-large-2512
Output generated Cost / run $0.0087 Runtime 52.3s
Prompt for this run
Build a playable tile-based platformer on a canvas in the Dangerous Dave style: navigate a level to grab a trophy and then reach the exit, avoiding hazards like fire and water, with jumping and simple enemies. Procedural graphics only, no external assets.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 4 messages
Build a playable tile-based platformer on a canvas in the Dangerous Dave style: navigate a level to grab a trophy and then reach the exit, avoiding hazards like fire and water, with jumping and simple enemies. Procedural graphics only, no external assets.
/tmp/ws/index.html (14866 bytes)Successfully wrote 14866 bytes to /tmp/ws/index.html
The **Dangerous Dave-style platformer** is ready! Here's the self-contained `index.html` file with: - **Tile-based platformer** with procedural graphics (no external assets) - **Player controls**: Arrow keys to move, space to jump - **Hazards**: Fire and water (instant death) - **Enemies**: Simple patrolling enemies - **Objective**: Grab the trophy and reach the exit - **Lives system**: 3 lives, game over on death - **Win condition**: Collect the trophy and reach the exit --- ### **How to Play** 1. Open `index.html` in a browser. 2. Use **arrow keys** to move. 3. Press **space** to jump. 4. Avoid **fire, water, and enemies**. 5. Grab the **trophy** (yellow circle) and reach the **exit** (green door). --- ### **File Location** 📁 `/tmp/ws/index.html` (ready to open in a browser)