oneshotlm
Compare all models on this prompt →

Dangerous Dave platformer · muse-spark-1.2

Output generated Cost / run $0.0629 Runtime 63.4s

Prompt for this run

Build a playable tile-based platformer on a canvas in the Dangerous Dave style: navigate a level to grab a trophy and then reach the exit, avoiding hazards like fire and water, with jumping and simple enemies. Procedural graphics only, no external assets.

⛨ sandboxed Open in new tab ↗

TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelmuse-spark-1.2
vendorMeta
harnesspi-agent
generated2026-08-13

METRICS

runtime63.4s
tokens in14k
tokens out12k
cached3.6k
cost / run$0.0629
Transcript · 4 messages
user

Build a playable tile-based platformer on a canvas in the Dangerous Dave style: navigate a level to grab a trophy and then reach the exit, avoiding hazards like fire and water, with jumping and simple enemies. Procedural graphics only, no external assets.

assistant
→ write index.html (30082 bytes)
toolResult

Successfully wrote 30082 bytes to index.html

assistant

Single-file `index.html` created — retro *Dangerous Dave*-style platformer with canvas rendering, no external assets. **Controls:** `← →` / `A D` to move, `Space` / `W` / `Up` to jump. **Goal:** Collect diamonds (+100), grab the gold trophy then escape through the green exit door. Avoid red fire, blue water, and purple slime enemies (stomp enemies from above). 3 lives, 3 levels, score & camera + particles, touch controls on mobile.