Dangerous Dave platformer · mercury-2
Build a playable tile-based platformer on a canvas in the Dangerous Dave style: navigate a level to grab a trophy and then reach the exit, avoiding hazards like fire and water, with jumping and simple enemies. Procedural graphics only, no external assets.
transcript · 6 messages
Build a playable tile-based platformer on a canvas in the Dangerous Dave style: navigate a level to grab a trophy and then reach the exit, avoiding hazards like fire and water, with jumping and simple enemies. Procedural graphics only, no external assets.
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index.html (6069 bytes)Successfully wrote 6069 bytes to index.html
The **index.html** file has been created in the current directory. It contains a complete, self‑contained tile‑based platformer game (Dangerous Dave style) using only procedural graphics and no external resources. Open the file in a browser to play.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Minimal tile platformer with player, enemy, trophy, and exit blocks but tiny canvas and barely any visible response to input.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.