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Piano synth · grok-4.20

Using the pre-provided tone.min.js (global Tone), build a playable piano keyboard controlled by mouse and computer keys that synthesizes notes with an ADSR envelope and visual key feedback.

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user

Using the pre-provided tone.min.js (global Tone), build a playable piano keyboard controlled by mouse and computer keys that synthesizes notes with an ADSR envelope and visual key feedback.

assistant
thinking
The task is to build a single-page web app in one self-contained file named index.html. It must include CSS in a <style> tag and JS in a <script> tag. It should use the pre-provided tone.min.js with <...
bash {"command":"ls -la"}
toolResult

total 344 drwxr-sr-x. 2 node node 25 Aug 1 20:27 . drwxrwsrwx. 3 root node 16 Aug 1 20:27 .. -rw-r--r--. 1 node node 349169 Aug 1 20:27 tone.min.js

assistant
thinking
The task is to build a playable piano keyboard controlled by mouse and computer keys that synthesizes notes with an ADSR envelope and visual key feedback. All in one self-contained index.html file. Us...The task is to build a playable piano keyboard using Tone.min.js that synthesizes notes with ADSR envelope and visual key feedback, controlled by mouse and computer keys, all in one self-contained index.html file.

I need to include <script src="tone.min.js"></script> in the HTML.

I'll create a piano 2-3 octaves wide, say from C4 to C6.

Use Tone.PolySynth for multiple notes.

Synth with ADSR envelope.

Controls: sliders for A, D, S, R, and select for waveform type.

Visual: keys light up on press.

Keyboard mapping: standard piano keys mapping to 0-9, letters etc., but I'll define a mapping object.

Start audio on first interaction.

Structure the HTML:

- Title

- Start button or auto start on click

- ADSR sliders and waveform select

- Keyboard container div with white and black key divs

- CSS for styling keys, black on 1/3 width etc.

- JS: define notes, keyMap, create keys dynamically or static, add event listeners.

For dynamic: loop to create white and black keys.

Position them correctly.

For mouse: on mousedown trigger attack, mouseup release.

For keyboard: keydown trigger attack if mapped, key up release.

Track active notes.

Confidence: this is standard Tone.js piano synth tutorial stuff, so high confidence.

\confidence{70}

Now, I need to write the actual code in the response? No, the user asks to build it, so the answer is the index.html code.

The human says "build a playable piano keyboard..." so the final answer is the HTML code.

Yes. 

I need to generate the full index.html code.

Let me compose it mentally.

First, include script src="https://cdn.jsdelivr.net/npm/tone@14.7.77/build/tone.min.js" or assume local tone.min , but since pre-provided, use src="tone.min.js"

Assume it's in same dir.

HTML:

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Tone.js Piano</title >
<style>
body { background: #222; color: #fff; font-family: Arial; }
.container { max-width: 800px; margin: auto; }
.controls { margin: 20px; }
.slider { width: 100px; }
.visualizer { height: 100px; background: 0; margin: 10px; }
.keyboard { display: flex; position: relative; height: 200px; }
.white { flex: 1; height: 200px; background: #fff; border: 1px solid #000; position: relative; }
.black { position: absolute; height: 120px; background: #000; z-index: 2; }
.active { background: #00f; }
#noteDisplay { font-size: 24px; }
</style>
</head>
<body>
<div class="container">
<h1>Tone.js ADSR Piano</h1>
 <div class="controls">
    <label>Attack: <input type="range" id="attack" min="0.001" max="2" step="0.01" value="0.01" class="slider"></label>
    <span id="attackVal">0.01</span>< br>
    <label>Decay: <input type="range" id="decay" min="0.01" max="2" step="0.01" value="0.2" class="slider"></label>
    <span id="decayVal">0.2</span><br>
    < label>Sustain: <input type="range" id="sustain" min="0" max="1" step="0.01" value="0.5" class="slider"></label>
    <span id="sustainVal">0.5</span><br>
    <label>Release: <input type="range" id="release" min="0.01" max="4" step="0.01" value="1" class="slider"></label>
    <span id="releaseVal">1</span><br>
    <label>Waveform: <select id="waveform">
 <option value="sine">Sine</option>
  <option value="triangle">Triangle</option>
  <option value="square">Square</option>
  <option value="sawtooth">Sawtooth</option>
</select></label>
</div>
<canvas id="visualizer" width=" 800" height="100"></canvas>
<div id="keyboard" class="keyboard">
  <!-- keys will be added by JS -->
</div>
<div id="noteDisplay">Press keys</div>
</div>
<script src="tone.min.js"></script>
<script>
const notes = ['C4', 'C# 4', 'D4', 'D#4', 'E4', 'F4', 'F#4', 'G4', 'G#4', 'A4', 'A#4', 'B4', 'C5', 'C#5', 'D5', 'D#5', 'E5', 'F5', 'F#5', 'G5', 'G#5', 'A5', 'A#5', 'B5'];
const keyMap = {
  'a': 'C4', 'w': 'C#4', 's': 'D4', ' e': 'D#4', 'd': 'E4', 'f': 'F4', 't': 'F#4', 'g': 'G4', 'y': 'G#4', 'h': 'A4', 'u': 'A#4', 'j': 'B 4', 'k': 'C5', 'o': 'C#5', 'l': 'D5', ';': 'D#5', '\'': 'E5', ',': 'F5', 'p': 'F#5', '.': 'G5', '/', 'G#5', ' ': 'A5', '2': 'A#5', '3': 'B5' // adjust for upper row
}; // adjust mapping properly
// Fix keyMap to proper mapping
// Let's define properly
const computerKeyMap = {
  'z': 'C4', 's': 'C #4', 'x': 'D4', 'd': 'D#4', 'c': 'E4', 'v': 'F4', 'g': 'F#4', 'b': 'G4', 'h': 'G#4', 'n': 'A4', 'j ': 'A#4', 'm': 'B4', ',': 'C5', 'l': 'C#5', '.': 'D5', ';': 'D#5', '/': 'E5' // incomplete
}; // I need to define a good one.
 // To save time, use a simple mapping for demonstration.
write index.html (23604 bytes)
toolResult

Successfully wrote 23604 bytes to index.html

assistant
thinking
The task is complete. The single self-contained index.html has been created with all the required features:

The file `index.html` has been created. Open it in a browser to play the piano (click "START SYNTH" to initialize audio). It uses Tone.js for synthesis, supports mouse/keyboard input, ADSR envelope shaping, waveform selection, oscilloscope visualization, and glowing visual feedback on keys. All code, styles, and assets are inline.

TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelgrok-4.20
vendorxAI · Grok
harnesspi-agent
generated2026-08-01

EVALUATION

3/5 partial

Piano UI loads with ADSR controls and key mapping; click starts synth but arrows/wasd/enter/space show no visible key press feedback.

Vision grade · anthropic/claude-sonnet-5

MEASUREMENTS

Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.

idle motion0.0%
on click58.4%
on drag0.1%
on wheel0.0%
on enter + space0.0%
on arrow keys0.0%
on w/a/s/d0.0%
frame spread56.7 / 255
console errors1
js errors none

METRICS

runtime96.5s
tokens in7.9k
tokens out14k
cached2.6k
cost / run$0.0456