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Flow-field particles · qwen3.6-plus

Using the pre-provided p5.min.js (global p5, instance or global mode), create a full-screen flow-field particle animation: thousands of particles advected by Perlin-noise vectors, leaving fading trails, with colors shifting over time.

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user

Using the pre-provided p5.min.js (global p5, instance or global mode), create a full-screen flow-field particle animation: thousands of particles advected by Perlin-noise vectors, leaving fading trails, with colors shifting over time.

assistant
thinking
The user wants a single-page web app using p5.min.js (already present in /tmp/ws) that creates a full-screen flow-field particle animation. Let me build this with:

1. Thousands of particles advected by Perlin noise vectors
2. Fading trails (draw semi-transparent background each frame)
3. Colors shifting over time (hue rotation over time)
4. All in one index.html file with CSS in <style> and JS in <script>
5. Load p5.min.js via <script src="p5.min.js"></script>

Let me first verify p5.min.js exists.
bash {"command":"ls -la /tmp/ws/p5.min.js"}
toolResult

-rw-r--r--. 1 node node 1034532 Aug 1 17:52 /tmp/ws/p5.min.js

assistant
write /tmp/ws/index.html (2792 bytes)
toolResult

Successfully wrote 2792 bytes to /tmp/ws/index.html

assistant
thinking
The user asked for a full-screen flow-field particle animation using p5.js. I've created a complete, self-contained `index.html` file that:

1. Uses the local `p5.min.js` file (loaded via `<script src="p5.min.js"></script>`)
2. Creates a full-screen canvas with `createCanvas(windowWidth, windowHeight)`
3. Spawns 5000 particles that are advected by 3D Perlin noise vectors
4. Particles leave fading trails via semi-transparent background overlay (`fill(0, 0, 0, TRAIL_FADE)`)
5. Colors shift over time using HSB color mode with a rotating hue base
6. Uses velocity smoothing for natural-looking flow
7. Handles window resizing
8. No external resources or CDNs - everything is self-contained

The file is complete and should be working. Let me confirm the file exists.

Created `index.html` in `/tmp/ws/` — a full-screen flow-field particle animation with: - **5,000 particles** advected by 3D Perlin noise vectors - **Fading trails** via semi-transparent background overlay each frame - **Time-shifting colors** using HSB mode with a slowly rotating hue base - **Velocity smoothing** for natural, organic flow - **Edge wrapping** so particles reappear on the opposite side - **Responsive** — resizes with the browser window - Uses the local `p5.min.js` via `<script src="p5.min.js"></script>`, no external resources

TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelqwen3.6-plus
vendorQwen
harnesspi-agent
generated2026-08-01

EVALUATION

3/5 working

Flow-field trails render and shift color, but density collapses from thousands of streams to a few lines over time.

Vision grade · anthropic/claude-sonnet-5

MEASUREMENTS

Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.

idle motion1.8%
on click2.4%
on drag0.5%
on wheel0.0%
on enter + space0.0%
on arrow keys0.0%
on w/a/s/d0.0%
frame spread13.2 / 255
console errors0
js errors none

METRICS

runtime30.1s
tokens in6.3k
tokens out1.6k
cached0
cost / run$0.0051