Flow-field particles · mistral-large-4-0
Output saved · Stopped by an API error Cost / run $0.0429 Runtime 345.4s
A model request failed and its retries ran out. The output is the HTML saved before that.
Prompt for this run
Build a full-screen flow-field particle animation using the provided p5.js library in global or instance mode. Use HTML, CSS, and JavaScript as needed. Write it to `index.html` in the current working directory using your file tools. Inline your own CSS and JavaScript. Do not use external assets, CDNs, or network requests. Use the provided `p5.min.js` (global `p5`) through a plain local script tag; the runner will inline it into the final artifact. Required behavior: - Animate at least 2,000 particles, with motion guided by a smoothly varying Perlin-noise vector field. Nearby particles should follow locally coherent directions. - Leave fading trails and vary particle colors over time. Evolve the field gradually so the pattern changes instead of repeating a short recorded sequence. - Recycle particles at the canvas boundaries and keep the population bounded. Avoid allocating an ever-growing trail history. - Provide Pause/Resume and Restart. Restart clears trails and initializes a new particle arrangement. - Fit the viewport and keep controls responsive at 1200 by 800. Choose the palette, field scale, and particle speed freely. Verify: Sample the animation at several moments to inspect coherent nearby particle motion, fading trails, and changing colors. Pause and resume, then use Restart and check that the trails clear and a new arrangement appears.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 22 messages
Build a full-screen flow-field particle animation using the provided p5.js library in global or instance mode. Use HTML, CSS, and JavaScript as needed. Write it to `index.html` in the current working directory using your file tools. Inline your own CSS and JavaScript. Do not use external assets, CDNs, or network requests. Use the provided `p5.min.js` (global `p5`) through a plain local script tag; the runner will inline it into the final artifact. Required behavior: - Animate at least 2,000 particles, with motion guided by a smoothly varying Perlin-noise vector field. Nearby particles should follow locally coherent directions. - Leave fading trails and vary particle colors over time. Evolve the field gradually so the pattern changes instead of repeating a short recorded sequence. - Recycle particles at the canvas boundaries and keep the population bounded. Avoid allocating an ever-growing trail history. - Provide Pause/Resume and Restart. Restart clears trails and initializes a new particle arrangement. - Fit the viewport and keep controls responsive at 1200 by 800. Choose the palette, field scale, and particle speed freely. Verify: Sample the animation at several moments to inspect coherent nearby particle motion, fading trails, and changing colors. Pause and resume, then use Restart and check that the trails clear and a new arrangement appears.
{"command":"ls -la /tmp/job-He9K2y"}total 1024 drwx------ 3 node node 4096 Oct 6 15:19 . drwxrwxrwt 6 root root 4096 Oct 6 15:19 .. drwxr-xr-x 3 node node 4096 Oct 6 15:19 .home -rw-r--r-- 1 node node 1034532 Oct 6 15:19 p5.min.js
/tmp/job-He9K2y/index.html (7045 bytes)Successfully wrote to /tmp/job-He9K2y/index.html
{"action":"screenshot"}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing."],"dom":"FLOW FIELD\nPause\nRestart\n3000 particles","images":"attached"}
The animation is running with coherent flow-field streaks and varied colors. Let me sample at a later moment to verify trails accumulate and colors shift.
{"action":"motion","x":600,"y":400}Frame 1, +0ms
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Frame 2, +575ms
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Frame 3, +1177ms
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Frame 4, +1741ms
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{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing."],"dom":"FLOW FIELD\nPause\nRestart\n3000 particles","images":"attached"}
Trails are accumulating nicely with coherent swirling flow and shifting colors. Now let me test Pause/Resume and Restart.
{"action":"click","x":177,"y":50}Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing."],"dom":"FLOW FIELD\nResume\nRestart\n3000 particles","images":"attached"}
Paused (button now shows "Resume"). Let me verify the frame is frozen by taking another screenshot, then resume and test Restart.
{"action":"motion","x":600,"y":400}Frame 1, +0ms
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Frame 2, +539ms
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Frame 3, +1085ms
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Frame 4, +1633ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing."],"dom":"FLOW FIELD\nResume\nRestart\n3000 particles","images":"attached"}
The frames are identical while paused — animation is frozen correctly. Now resume and test Restart.
{"action":"click","x":177,"y":50}{"action":"click","x":254,"y":50}Frame 1, +1ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing."],"dom":"FLOW FIELD\nPause\nRestart\n3000 particles","images":"attached"}
Frame 1, +0ms
[Browser image supplied to model]
{"console":["warning: An iframe which has both allow-scripts and allow-same-origin for its sandbox attribute can escape its sandboxing."],"dom":"FLOW FIELD\nPause\nRestart\n3000 particles","images":"attached"}