Conway's Game of Life · qwen3-coder-next
Run Conway's Game of Life on a full-screen canvas grid with click-and-drag to toggle cells, plus play/pause, step, randomize, and clear controls.
transcript · 4 messages
Run Conway's Game of Life on a full-screen canvas grid with click-and-drag to toggle cells, plus play/pause, step, randomize, and clear controls.
/tmp/ws/index.html (16341 bytes)Successfully wrote 16341 bytes to /tmp/ws/index.html
Created `index.html` with a complete Conway's Game of Life implementation featuring: - **Full-screen canvas** with interactive grid - **Click-and-drag** to toggle cells (drag to draw patterns) - **Controls**: Play/Pause, Step, Randomize, Clear - **Statistics**: Generation counter and population count - **Keyboard shortcuts**: Space (play/pause), R (randomize), C (clear), S (step) - **Responsive design** that adapts to window size - **Modern UI** with dark theme and smooth interactions All CSS, JavaScript, and HTML are in a single self-contained file with no external dependencies.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Game of Life grid works with drag-drawn glider pattern, play/step/randomize/clear controls, and Enter/Space toggling play state; population dies out over generations.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.