Conway's Game of Life · llama-3.1-70b-instruct
Run Conway's Game of Life on a full-screen canvas grid with click-and-drag to toggle cells, plus play/pause, step, randomize, and clear controls.
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Run Conway's Game of Life on a full-screen canvas grid with click-and-drag to toggle cells, plus play/pause, step, randomize, and clear controls.
index.html (3016 bytes)Successfully wrote 3016 bytes to index.html
This code creates a full-screen canvas grid where you can click and drag to toggle cells. There are also play/pause, step, randomize, and clear controls. The Game of Life is implemented using the standard rules: any live cell with fewer than two live neighbors dies, any live cell with two or three live neighbors lives, any live cell with more than three live neighbors dies, and any dead cell with exactly three live neighbors becomes a live cell.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Blank white canvas until drag toggles a few cells; no idle animation, click/wheel/keys had no visible effect.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.