2048 · inkling-small
Build a playable 2048 game with arrow-key tile sliding and merging, smooth animations, a score, and win and lose states.
transcript · 6 messages
Build a playable 2048 game with arrow-key tile sliding and merging, smooth animations, a score, and win and lose states.
thinking
The user wants a 2048 game in a single index.html file. I'll build it with smooth animations, arrow key controls, score tracking, win/lose states. No external resources. Let's create it.
{"command":"cat > index.html << 'EOF'\n<!DOCTYPE html>\n<html lang=\"en\">\n<head>\n<meta charset=\"UTF-8\">\n<meta name=\"viewport\" contendone
thinking
The file is created. Confirm it exists and summarize.
{"command":"ls -la index.html && wc -l index.html"}-rw-r--r--. 1 node node 7704 Aug 1 20:07 index.html 199 index.html
thinking
Done. Provide brief summary.
Built `index.html` — a fully self-contained2048 game with arrow-key sliding/merging, smooth CSS animations, score + best tracking (localStorage), win/lose overlays, and responsive grid layout. No external resources.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Functional 2048 game; arrow keys slide/merge tiles and update score, WASD had no effect.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.