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2048 · qwen3-coder-next

Build a playable 2048 game with arrow-key tile sliding and merging, smooth animations, a score, and win and lose states.

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transcript · 4 messages
user

Build a playable 2048 game with arrow-key tile sliding and merging, smooth animations, a score, and win and lose states.

assistant
write /tmp/ws/index.html (19509 bytes)
toolResult

Successfully wrote 19509 bytes to /tmp/ws/index.html

assistant

Done. The 2048 game has been created in `/tmp/ws/index.html` with: - Arrow-key tile sliding and merging - Smooth animations for new tiles and merges - Score tracking with best score saved locally - Win state detection (when 2048 is reached) - Lose state detection (when no moves remain) - Responsive design that works on mobile devices - New Game button to restart - Self-contained HTML with no external dependencies

TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelqwen3-coder-next
vendorQwen
harnesspi-agent
generated2026-08-01

EVALUATION

4/5 working

2048 game responds correctly to arrow keys with tile merging and score updates; WASD/click/drag/wheel don't move tiles.

Vision grade · anthropic/claude-sonnet-5

MEASUREMENTS

Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.

idle motion0.0%
on click0.0%
on drag0.0%
on wheel0.0%
on enter + space0.0%
on arrow keys5.4%
on w/a/s/d0.0%
frame spread37.9 / 255
console errors0
js errors none

METRICS

runtime48.9s
tokens in380
tokens out4.2k
cached7.1k
cost / run$0.0039