2048 · mistral-small-3.2-24b-instruct
Build a playable 2048 game with arrow-key tile sliding and merging, smooth animations, a score, and win and lose states.
transcript · 4 messages
Build a playable 2048 game with arrow-key tile sliding and merging, smooth animations, a score, and win and lose states.
index.html (15816 bytes)Successfully wrote 15816 bytes to index.html
Here's the complete, self-contained 2048 game in a single HTML file. It includes: 1. A responsive game board with tile sliding and merging 2. Score tracking 3. Win and lose conditions 4. Keyboard controls (arrow keys) 5. Smooth animations 6. Restart functionality The game is fully sandboxed with no external dependencies or network requests. You can play it by opening the index.html file in any modern web browser.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
2048 board renders and arrow keys correctly merge tiles (2+2=4) with score update, but WASD did nothing new.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.