Force-directed graph · gemma-4-26b-a4b-it
Using the pre-provided d3.min.js (global d3), render an interactive force-directed graph of about 40 nodes in several clusters with draggable nodes, hover highlighting of neighbors, and zoom/pan. Define the sample nodes and links inline.
transcript · 6 messages
Using the pre-provided d3.min.js (global d3), render an interactive force-directed graph of about 40 nodes in several clusters with draggable nodes, hover highlighting of neighbors, and zoom/pan. Define the sample nodes and links inline.
thinking
The user wants a single-page web app in `index.html` that uses a pre-provided `d3.min.js` to render an interactive force-directed graph.
Key requirements:
- Single file `index.html`.
- CSS in `<style>`, JS in `<script>`.
- NO external resources, CDNs, or network requests.
- Use the local `d3.min.js` via `<script src="d3.min.js"></script>`.
- About 40 nodes in several clusters.
- Draggable nodes.
- Hover highlighting of neighbors.
- Zoom/pan functionality.
- Sample nodes and links defined inline.
Plan:
1. Check if `d3.min.js` exists in the current directory.
2. Create `index.html` with:
- Basic HTML structure.
- CSS for styling (graph container, nodes, links, labels).
- `<script src="d3.min.js"></script>`.
- A script block to:
- Define data (nodes and links) forming clusters.
- Initialize SVG with zoom/pan.
- Set up D3 force simulation (charge, center, links, collision).
- Render links and nodes.
- Implement drag behavior.
- Implement hover highlighting.
- Implement zoom/pan.
Let's start by checking for `d3.min.js`.{"command":"ls d3.min.js"}d3.min.js
thinking
`d3.min.js` is present. Now I will write the `index.html` file.
I'll design the graph data:
- 4 clusters of ~10 nodes each.
- Within each cluster, nodes are highly connected.
- A few inter-cluster links to connect the clusters.
Total nodes: 40.
Links: enough to form clusters.
Design of `index.html`:
- HTML structure: `<!DOCTYPE html>...<div id="graph"></div>...`
- CSS:
- `body, html { margin: 0; padding: 0; width: 100%; height: 100%; overflow: hidden; }`
- `#graph { width: 100vw; height: 100vh; background-color: #f0f0f0; }`
- `.node { cursor: pointer; stroke: #fff; stroke-width: 1.5px; }`
- `.link { stroke: #999; stroke-opacity: 0.6; }`
- `.label { font-family: sans-serif; font-size: 10px; pointer-events: none; }`
- JS:
- Data generation.
- SVG setup.
- Zoom behavior.
- Force simulation.
- Render.
- Interaction (drag, hover).
Let's refine the data generation.
Clusters:
Cluster 0: nodes 0-9
Cluster 1: nodes 10-19
Cluster 2: nodes 20-29
Cluster 3: nodes 30-39
Links within clusters:
For each cluster, connect each node to its neighbor in the cluster (circularly) and a few random ones.
Inter-cluster links:
Connect node 0 to 10, 10 to 20, 20 to 30, etc.
Wait, I should make the data explicit for better control.
```javascript
const nodes = [];
const links = [];
// Create 4 clusters
for (let c = 0; c < 4; c++) {
const clusterSize = 10;
const startNode = c * clusterSize;
for (let i = 0; i < clusterSize; i++) {
const id = startNode + i;
nodes.push({ id, cluster: c, name: `Node ${id}` });
// Connect to previous in cluster
if (i > 0) {
links.push({ source: id - 1, target: id });
} else {
links.push({ source: startNode + clusterSize - 1, target: startNode });
}
}
// Add some extra connections within the cluster
for (let i = 0; i < clusterSize; i++) {
const id = startNode + i;
const target = startNode + (i + 2) % clusterSize;
links.push({ source: id, target: target });
}
}
// Inter-cluster links
links.push({ source: 0, target: 10 });
links.push({ source: 10, target: 20 });
links.push({ source: 20, target: 30 });
links.push({ source: 30, target: 0 });
links.push({ source: 5, target: 15 });
links.push({ source: 15, target: 25 });
links.push({ source: 25, target: 35 });
links.push({ source: 35, target: 5 });
```
Implementation details for D3:
- `d3.zoom()` for zoom/pan.
- `d3.forceSimulation()` with `forceLink`, `forceManyBody`, `forceCenter`, `forceCollide`.
- `simulation.on("tick", ...)` to update positions.
- Dragging: `d3.drag()` with `dragstarted`, `dragged`, `dragended`.
- Hovering:
- `mouseover`: Highlight neighbors.
- `mouseout`: Reset highlighting.
I'll use colors based on the cluster.
Let's write the file.
index.html (8139 bytes)Successfully wrote 8139 bytes to index.html
thinking
Okay, the code is written to `index.html`. It includes:
1. D3.js (via local `d3.min.js`).
2. CSS for styling (dark theme, highlighting, tooltip).
3. Data generation (40 nodes in 4 clusters with intra and inter-cluster links).
4. Force-directed simulation (charge, center, collision, link).
5. Zoom and Pan functionality.
6. Dragging functionality.
7. Hover highlighting (dimming non-neighbors, highlighting neighbors and incident links).
8. A tooltip.
9. Window resize handling.
I have fulfilled all the requirements:
- Single-page web app in `index.html`.
- All CSS and JS inline (except for `d3.min.js` which is provided).
- No external resources.
- 40 nodes in clusters.
- Draggable nodes.
- Hover highlighting of neighbors.
- Zoom/pan.
I should check if `d3.min.js` is actually present. I did that earlier and it was.
I'll just do a final check of the code to ensure everything looks correct.
The `links.forEach` logic for `interLinks` uses `l.source.id` and `l.target.id` in the hover handler, but after simulation starts, `l.source` and `l.target` are objects, not IDs.
Let's review the hover handler:
```javascript
node.on("mouseover", function(event, d) {
// Find neighbors
const neighbors = new Set();
links.forEach(l => {
if (l.source.id === d.id) neighbors.add(l.target.id);
if (l.target.id === d.id) neighbors.add(l.source.id);
});
```
Actually, in D3 force simulation, `l.source` and `l.target` are indeed replaced by the node objects themselves. So `l.source.id` should work if the nodes have an `id` property.
Wait, one potential issue: `l.source.id` works if `l.source` is a node object. But in the initial `links` array, `source` and `target` are just IDs. D3's `forceLink` transforms them.
Let's check the code again.
The links are created as:
```javascript
links.push({ source: id, target: nextInCluster });
```
and
```javascript
interLinks.forEach(([s, t]) => {
links.push({ source: s, target: t });
});
```
Then `d3.forceLink(links).id(d => d.id)` is used. This is correct.
One thing to be careful about: `l.source.id` might fail if `l.source` is still an ID (before simulation starts or if something goes wrong). But since `node.on("mouseover", ...)` happens after the simulation is initialized and likely after at least one tick (or at least when `d3.forceLink` has run), `l.source` should be the node object.
However, to be safer and more robust, I should use the fact that `l.source` and `l.target` are node objects.
Actually, a safer way to write the neighbor search:
```javascript
links.forEach(l => {
if (l.source.id === d.id) neighbors.add(l.target.id);
else if (l.target.id === d.id) neighbors.add(l.source.id);
});
```
Wait, if it's a self-loop or something weird? No, `l.source.id` is fine.
Let's check the `links.forEach` inside the hover handler:
```javascript
links.forEach(l => {
if (l.source.id === d.id) neighbors.add(l.target.id);
if (l.target.id === d.id) neighbors.add(l.source.id);
});
```
If `l.source` is the object, `l.source.id` is correct.
Wait, if the user hasn't moved the mouse yet, and the simulation hasn't started? No, the simulation starts immediately.
One detail: `link.classed("dimmed", l => l.source.id !== d.id && l.target.id !== d.id);`
After `forceLink` runs, `l.source` and `l.target` are node objects. So `l.source.id` is correct.
Everything seems fine.
I'll just double check the `interLinks` loop.
```javascript
const interLinks = [
[0, 10], [10, 20], [20, 30], [30, 0],
[5, 15], [15, 25], [25, 35], [35, 5],
[2, 28], [12, 38]
];
interLinks.forEach(([s, t]) => {
links.push({ source: s, target: t });
});
```
This is fine.
I'm confident.
One minor thing:
```javascript
// Highlight neighbor nodes and links
node.classed("dimmed", n => n.id !== d.id && !neighbors.has(n.id));
node.classed("highlighted", n => n.id === d.id || neighbors.has(n.id));
```
This uses `n.id`. `n` is a node. That's correct.
```javascript
link.classed("dimmed", l => l.source.id !== d.id && l.target.id !== d.id);
link.classed("link-highlighted", l => l.source.id === d.id || l.target.id === d.id);
```
This uses `l.source.id`. `l` is a link. That's correct.
One small improvement: the tooltip might flicker if it's under the mouse and interferes with `mouseover`. But `pointer-events: none` is set on `.tooltip`, so it should be fine.
I'll finalize the `index.html`.The interactive force-directed graph has been built and saved to `index.html`. ### Features included: - **D3.js Integration**: Uses the provided `d3.min.js`. - **Clustered Data**: Generates 40 nodes organized into 4 distinct clusters with both intra-cluster and inter-cluster connections. - **Interactivity**: - **Draggable Nodes**: Nodes can be repositioned, and the simulation reacts to the movement. - **Hover Highlighting**: Hovering over a node dims all non-neighboring nodes and links, while highlighting the node itself, its immediate neighbors, and the connecting links. - **Zoom & Pan**: Supports mouse wheel zooming and click-and-drag panning to navigate the graph. - **Tooltip**: Displays node information on hover. - **Visuals**: Dark theme with color-coded clusters and smooth transitions. - **Self-contained**: All CSS and JavaScript are inline within the single `index.html` file. ```bash ls index.html ``` `index.html` is now present in the current directory.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Clustered force-directed graph with working drag and zoom, but click/keyboard show no visible hover-highlight effect.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.