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Boids flocking · qwen3.6-35b-a3b

Create a full-screen flocking simulation of boids using separation, alignment, and cohesion, drawn as oriented triangles that steer smoothly and flee from the mouse cursor.

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transcript · 6 messages
user

Create a full-screen flocking simulation of boids using separation, alignment, and cohesion, drawn as oriented triangles that steer smoothly and flee from the mouse cursor.

assistant
thinking
The user wants a single-page web app with a boids flocking simulation. Let me build this with:

1. Boids algorithm with separation, alignment, and cohesion
2. Boids drawn as oriented triangles
3. Smooth steering
4. Mouse cursor repulsion (flee behavior)
5. All in one index.html file with inline CSS and JS
6. No external resources

Let me write a comprehensive implementation.
write /workspace/index.html (11121 bytes)
toolResult

Successfully wrote 11121 bytes to /workspace/index.html

assistant
thinking
The file has been written. Let me verify it's there and looks correct.
bash {"command":"ls -la /workspace/index.html"}
toolResult

-rw-r--r-- 1 node node 11759 Jul 31 08:46 /workspace/index.html

assistant
thinking
The file exists. Let me verify the content is well-formed by checking the key parts.

Done! `/workspace/index.html` contains a full-screen boids flocking simulation with: - **Three classic rules**: separation, alignment, and cohesion — all weight-adjustable in `CONFIG` - **Oriented triangles** — each boid is drawn as a teardrop/triangle shape rotated to its heading - **Smooth steering** — acceleration is clamped, heading changes are natural - **Mouse repulsion** — boids flee the cursor with a visible radial danger zone; also supports touch - **Edge avoidance** — gentle steering away from screen borders - **Spatial hashing** — fast O(n) neighbour queries instead of O(n²) - **Afterglow trail effect** — semi-transparent background clear creates motion blur - **Color palette** — boids are randomly assigned from 5 pastel colours, brightness scales with speed - **~350 boids** running in a `requestAnimationFrame` loop at 60 fps Open the file in a browser and move your mouse to scatter the flock.

TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelqwen3.6-35b-a3b
vendorQwen
harnesspi-agent
generated2026-07-31

EVALUATION

3/5 working

Boids flock with colorful trailing triangles on dark background; mouse hover shows red glow (repulsion zone) but boids are sparse and often clustered oddly.

Vision grade · anthropic/claude-sonnet-5

MEASUREMENTS

Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.

idle motion8.0%
on click3.6%
on drag4.4%
on wheel3.9%
on enter + space0.7%
on arrow keys0.8%
on w/a/s/d0.5%
frame spread21.6 / 255
console errors0
js errors none

METRICS

runtime50.0s
tokens in13k
tokens out4.3k
cached7.4k
cost / run$0.0051