Asteroids · gpt-5.6-luna-pro
Output generated Cost / run $0.0217 Runtime 33.8s
Prompt for this run
Build a playable Asteroids game on a canvas: a thrust-and-rotate vector ship that shoots and wraps around the screen edges, splitting asteroids into smaller pieces, with score and lives. Procedural vector graphics only, no external assets.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 4 messages
Build a playable Asteroids game on a canvas: a thrust-and-rotate vector ship that shoots and wraps around the screen edges, splitting asteroids into smaller pieces, with score and lives. Procedural vector graphics only, no external assets.
/tmp/ws/index.html (10795 bytes)Successfully wrote 10795 bytes to /tmp/ws/index.html
Built the playable Asteroids game in: `/tmp/ws/index.html` It includes: - Canvas-based procedural vector graphics - Ship thrust and rotation controls - Screen wrapping - Shooting with cooldown - Asteroids that split into smaller pieces - Score, lives, and wave progression - Particle effects, starfield, glow, and screen shake - Keyboard controls and touch controls - Pause, launch, restart, and game-over states - No external resources or network requests