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Asteroids · claude-opus-5

Build a playable Asteroids game on a canvas: a thrust-and-rotate vector ship that shoots and wraps around the screen edges, splitting asteroids into smaller pieces, with score and lives. Procedural vector graphics only, no external assets.

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transcript · 4 messages
user

Build a playable Asteroids game on a canvas: a thrust-and-rotate vector ship that shoots and wraps around the screen edges, splitting asteroids into smaller pieces, with score and lives. Procedural vector graphics only, no external assets.

assistant

I'll build a complete Asteroids game in a single self-contained file.

write /tmp/ws/index.html (26350 bytes)
toolResult

Successfully wrote 26350 bytes to /tmp/ws/index.html

assistant

TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelclaude-opus-5
vendorAnthropic · Claude
harnesspi-agent
generated2026-08-03

EVALUATION

4/5 working

Classic Asteroids clone with glowing title, wireframe asteroids, and ship that responds to clicks and keyboard input.

Vision grade · anthropic/claude-sonnet-5

MEASUREMENTS

Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.

idle motion0.6%
on click9.7%
on drag2.1%
on wheel2.3%
on enter + space2.5%
on arrow keys2.5%
on w/a/s/d2.4%
frame spread29.4 / 255
console errors0
js errors none

METRICS

runtime134.2s
tokens in2.4k
tokens out14k
cached2.2k
cost / run$0.3558