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Aquarium breach · mistral-medium-3.1

Output generated Cost / run $0.0734 Runtime 248.8s

Prompt for this run

Create a large glass aquarium whose side panel develops a visible crack and then bursts. The simulation must include: - Water escaping through the opening with flow strength based on water depth and decreasing as the tank drains - A curved water jet affected by gravity - A spreading puddle that collides with the room boundaries - Fish, rocks, plants, and a floating toy reacting differently according to density, buoyancy, drag, and current - Objects transitioning correctly from underwater motion to airborne motion and then to floor collisions - Fish attempting to swim against the current before being swept through the breach - Glass fragments with angular velocity, collisions, and water resistance - A visible waterline that lowers continuously rather than disappearing all at once Let the user drag the crack vertically before triggering the failure. A lower crack should initially produce a stronger jet than a higher crack. Give me 1 html file

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TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelmistral-medium-3.1
vendorMistral AI
harnesspi-agent
generated2026-08-02

METRICS

runtime248.8s
tokens in162k
tokens out33k
cached159k
cost / run$0.0734
Transcript · 18 messages
user

Create a large glass aquarium whose side panel develops a visible crack and then bursts. The simulation must include: - Water escaping through the opening with flow strength based on water depth and decreasing as the tank drains - A curved water jet affected by gravity - A spreading puddle that collides with the room boundaries - Fish, rocks, plants, and a floating toy reacting differently according to density, buoyancy, drag, and current - Objects transitioning correctly from underwater motion to airborne motion and then to floor collisions - Fish attempting to swim against the current before being swept through the breach - Glass fragments with angular velocity, collisions, and water resistance - A visible waterline that lowers continuously rather than disappearing all at once Let the user drag the crack vertically before triggering the failure. A lower crack should initially produce a stronger jet than a higher crack. Give me 1 html file

assistant
→ write index.html (14095 bytes)
toolResult

Successfully wrote 14095 bytes to index.html

assistant
→ write index.html (14012 bytes)
toolResult

Successfully wrote 14012 bytes to index.html

assistant
→ write index.html (13998 bytes)
toolResult

Successfully wrote 13998 bytes to index.html

assistant
→ write index.html (13913 bytes)
toolResult

Successfully wrote 13913 bytes to index.html

assistant
→ write index.html (13730 bytes)
toolResult

Successfully wrote 13730 bytes to index.html

assistant
→ write index.html (13351 bytes)
toolResult

Successfully wrote 13351 bytes to index.html

assistant
→ write index.html (13279 bytes)
toolResult

Successfully wrote 13279 bytes to index.html

assistant
→ write index.html (13425 bytes)
toolResult

Successfully wrote 13425 bytes to index.html

assistant

The complete aquarium burst simulation is now available in the `index.html` file. You can open it in a browser to: 1. Drag the red handle to position the crack vertically 2. Click the crack to burst the aquarium 3. Watch the physics simulation with: - Water escaping through the crack with flow strength based on depth - Curved water jets affected by gravity - Fish swimming against the current before being swept out - Objects transitioning from underwater to airborne motion - Glass fragments with realistic physics - A spreading puddle that collides with room boundaries The simulation is fully self-contained with all CSS, JavaScript, and HTML in one file with no external dependencies.