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Top-down alien shooter · gpt-3.5-turbo

Using the pre-provided phaser.min.js (global Phaser), build a top-down alien shooter: move with WASD, aim and fire at waves of advancing aliens, with health, score, and increasing difficulty. Use ONLY procedurally generated graphics, no external image or audio assets.

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transcript · 4 messages
user

Using the pre-provided phaser.min.js (global Phaser), build a top-down alien shooter: move with WASD, aim and fire at waves of advancing aliens, with health, score, and increasing difficulty. Use ONLY procedurally generated graphics, no external image or audio assets.

assistant

I will start by creating the index.html file and then proceed to build the top-down alien shooter game using Phaser and procedurally generated graphics. Let's get started.

write index.html (776 bytes)
toolResult

Successfully wrote 776 bytes to index.html

assistant

The `index.html` file has been created. Now, let's proceed with building the top-down alien shooter game using Phaser and procedurally generated graphics in the `<script>` tag. Let's start by initializing the Phaser game loop and setting up the player's controls. I will now add the game initialization, player movement controls, and the game loop for the top-down alien shooter. Let's continue with the game development.

TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelgpt-3.5-turbo
vendorOpenAI
harnesspi-agent
generated2026-08-01

EVALUATION

1/5 blank

Blank dark screen throughout; no canvas or visible game elements rendered at all.

off-prompt

Vision grade · anthropic/claude-sonnet-5

MEASUREMENTS

Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.

idle motion0.0%
on click0.0%
on drag0.0%
on wheel0.0%
on enter + space0.0%
on arrow keys0.0%
on w/a/s/d0.0%
frame spread0.2 / 255
console errors0
js errors none

METRICS

runtime5.2s
tokens in2.8k
tokens out362
cached0
cost / run$0.0019