Top-down alien shooter · gpt-3.5-turbo
Output generated Cost / run $0.0019 Runtime 5.2s
Prompt for this run
Using the pre-provided phaser.min.js (global Phaser), build a top-down alien shooter: move with WASD, aim and fire at waves of advancing aliens, with health, score, and increasing difficulty. Use ONLY procedurally generated graphics, no external image or audio assets.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
METRICS
Transcript · 4 messages
Using the pre-provided phaser.min.js (global Phaser), build a top-down alien shooter: move with WASD, aim and fire at waves of advancing aliens, with health, score, and increasing difficulty. Use ONLY procedurally generated graphics, no external image or audio assets.
I will start by creating the index.html file and then proceed to build the top-down alien shooter game using Phaser and procedurally generated graphics. Let's get started.
index.html (776 bytes)Successfully wrote 776 bytes to index.html
The `index.html` file has been created. Now, let's proceed with building the top-down alien shooter game using Phaser and procedurally generated graphics in the `<script>` tag. Let's start by initializing the Phaser game loop and setting up the player's controls. I will now add the game initialization, player movement controls, and the game loop for the top-down alien shooter. Let's continue with the game development.