Top-down alien shooter · kimi-k3
Using the pre-provided phaser.min.js (global Phaser), build a top-down alien shooter: move with WASD, aim and fire at waves of advancing aliens, with health, score, and increasing difficulty. Use ONLY procedurally generated graphics, no external image or audio assets.
transcript · 6 messages
Using the pre-provided phaser.min.js (global Phaser), build a top-down alien shooter: move with WASD, aim and fire at waves of advancing aliens, with health, score, and increasing difficulty. Use ONLY procedurally generated graphics, no external image or audio assets.
thinking
Build a Phaser game in index.html. Write the file with procedural graphics via graphics.generateTexture.
/workspace/index.html (9213 bytes)Successfully wrote 9213 bytes to /workspace/index.html
{"command":"ls -la /workspace && node -e \"new Function(require('fs').readFileSync('/workspace/index.html','utf8').match(/<script>\\n([\\s\\total 2128 drwxrwxrwx 4 node node 128 Jul 28 01:16 . drwxr-xr-x 1 root root 4096 Jul 28 01:15 .. -rw-r--r-- 1 node node 9215 Jul 28 01:16 index.html -rw-r--r-- 1 node node 1181917 Jul 28 01:15 phaser.min.js JS OK
thinking
Done. Small note: unused `ang` in fire — harmless.
Done — `index.html` is a complete top-down alien shooter built on the local `phaser.min.js`: - **Movement**: WASD with normalized velocity; ship rotates to face the mouse cursor. - **Combat**: hold/click mouse to fire toward the pointer; bullets destroyed on hit or after timeout. - **Enemies**: grunts (fast, melee) and brutes (tanky, shoot green spit when in range) spawn from screen edges. - **Difficulty scaling**: each wave adds more aliens, higher speed/HP, and faster brute spit. - **Health/Score UI**: color-changing HP bar (green→yellow→red), score counter, wave banner, i-frame blinking, camera shake on damage, game-over screen with click-to-restart. - **All graphics procedural**: player ship, aliens, bullets, particles, and starfield are drawn with Phaser Graphics → `generateTexture`; no external assets or network calls. JS syntax verified. Open `index.html` in a browser to play.
TAKE IT TO CODE
A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.
RUN
EVALUATION
Top-down alien shooter with waves, health bar, score, and game over screen; player ship dies quickly to aliens.
Vision grade · anthropic/claude-sonnet-5
MEASUREMENTS
Raw readings from the capture, not a verdict — the grade above is the only judgement. Percentages are how much of the screen changed; the measure under-reports sparse motion on a dark background.