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Top-down alien shooter · mistral-large-2512

Output generated Cost / run $0.0062 Runtime 37.9s

Prompt for this run

Using the pre-provided phaser.min.js (global Phaser), build a top-down alien shooter: move with WASD, aim and fire at waves of advancing aliens, with health, score, and increasing difficulty. Use ONLY procedurally generated graphics, no external image or audio assets.

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TAKE IT TO CODE

A single self-contained HTML file — copy it and open in any browser, or reuse the prompt with your own pi-agent run.

RUN

modelmistral-large-2512
vendorMistral AI
harnesspi-agent
generated2026-08-01

METRICS

runtime37.9s
tokens in5.6k
tokens out2.7k
cached1.5k
cost / run$0.0062
Transcript · 4 messages
user

Using the pre-provided phaser.min.js (global Phaser), build a top-down alien shooter: move with WASD, aim and fire at waves of advancing aliens, with health, score, and increasing difficulty. Use ONLY procedurally generated graphics, no external image or audio assets.

assistant
→ write /tmp/ws/index.html (10087 bytes)
toolResult

Successfully wrote 10087 bytes to /tmp/ws/index.html

assistant

The top-down alien shooter is ready! Open `/tmp/ws/index.html` in a browser to play. **Controls:** - **WASD**: Move - **Mouse**: Aim - **Space**: Fire - **Restart Button**: Restart after game over **Features:** - Procedurally generated graphics (no external assets) - Health, score, and wave tracking - Increasing difficulty (faster aliens, more frequent spawns) - Game over screen with restart option